Not quite the grim welcome a prisoner might expect at the doorway to incarceration, vivid red and gold banners hang from the surrounding stone walls. Casting candlelight down from its midst, a wrought iron chandelier hovers overhead, suspended from the high beams of the ceiling. Several guards pass by, their footsteps clattering harshly on the dark fel wood flooring. Set into the eastern wall, several barred windows peer out at the city. |
Obvious exits: north, out |
Map: |
| | | | | | | | | |
Exit
|
Connecting Room
|
north
|
10420
|
out
|
3501
|
Full Room Info
{
"description": [
"Not quite the grim welcome a prisoner might expect at the doorway to incarceration, vivid red and gold banners hang from the surrounding stone walls. Casting candlelight down from its midst, a wrought iron chandelier hovers overhead, suspended from the high beams of the ceiling. Several guards pass by, their footsteps clattering harshly on the dark fel wood flooring. Set into the eastern wall, several barred windows peer out at the city.",
"Not quite the grim welcome a prisoner might expect at the doorway to incarceration, vivid red and gold banners hang from the surrounding stone walls. Casting candlelight down from its many curved arms, a wrought iron chandelier hovers overhead, suspended from the high beams of the ceiling. Several guards pass by, their footsteps clattering harshly on the dark fel wood flooring. Set into the eastern wall, several barred windows peer out at the city."
],
"id": 10419,
"location": "Ta'Vaalor",
"paths": [
"Obvious exits: north, out"
],
"tags": [
"meta:nomagic"
],
"timeto": {
"10420": 0.2,
"3501": 0.2
},
"title": [
"[Bastille, Entrance Hall]",
"[Stockade, Entrance Hall]"
],
"uid": [
14114001
],
"wayto": {
"10420": "north",
"3501": "out"
}
}