Room Information

Room description and navigation information for [Gyldemar Road, Ruins]
Description: A triad of ebon pillars stands in a triangular pattern upon the road, their angular architecture resembling a singular massive claw stretching out to grasp at the sky. A circular pattern of arcing patterns is faintly visible in the parched earth within the pillars, the faint writing similar in design to the rows upon rows of sigils incised into each of the towering monoliths. A stillness pervades the area, broken only by the occasional chill draft of wind.
Obvious Paths: Obvious paths: south
Map Image: en-gyldemar-1264234799.png
Tags: sorcererguild, sorcerer guild, wintergreen leaf, bright red teaberry, stalk of chicory, broken twig, heath aster, moonlight cactus-bloom, sprig of larkspur, ironfern root, meta:forage-sensed, sky-blue delphira, meta:forage-sensed:day:2023-05
Exit Command Connecting Room ID
;e result = dothistimeout 'look deep pillar', 5, /dark cloud|dark eye|hazy black|slate grey|blood-drop|dark cloud|radiating circle|consist of/;if result =~ /dark eye/; loop{; wait_until{(XMLData.mana > (17 * 3))}; result = cast(717, 'deep pillar'); if result =~ /Cast Roundtime/; break; end; };elsif result =~ /hazy black/; loop{; wait_until{(XMLData.mana > (4 * 3))}; result = cast(704, 'deep pillar'); if result =~ /Cast Roundtime/; break; end; };elsif result =~ /slate grey/; loop{; wait_until{(XMLData.mana > (5 * 3))}; result = cast(705, 'deep pillar'); if result =~ /Cast Roundtime/; break; end; };elsif result =~ /blood-drop/; loop{; wait_until{(XMLData.mana > (1 * 3))}; result = cast(701, 'deep pillar'); if result =~ /Cast Roundtime/; break end; };elsif result =~ /radiating circle/; loop{; wait_until{(XMLData.mana > (2 * 3))}; result = cast(702, 'deep pillar'); if result =~ /Cast Roundtime/; break; end; };elsif result =~ /dark cloud/; loop{; wait_until{(XMLData.mana > (3 * 3))}; result = cast(703, 'deep pillar'); if result =~ /Cast Roundtime/; break; end; };end;result = dothistimeout 'look black pillar', 5, /dark cloud|dark eye|hazy black|slate grey|blood-drop|dark cloud|radiating circle|consist of/;if result =~ /dark eye/; loop{; wait_until{(XMLData.mana > (17 * 3))}; result = cast(717, 'black pillar'); if result =~ /Cast Roundtime/; break; end; };elsif result =~ /hazy black/; loop{; wait_until{(XMLData.mana > (4 * 3))}; result = cast(704, 'black pillar'); if result =~ /Cast Roundtime/; break; end; };elsif result =~ /slate grey/; loop{; wait_until{(XMLData.mana > (5 * 3))}; result = cast(705, 'black pillar'); if result =~ /Cast Roundtime/; break; end; };elsif result =~ /blood-drop/; loop{; wait_until{(XMLData.mana > (1 * 3))}; result = cast(701, 'black pillar'); if result =~ /Cast Roundtime/; break; end; };elsif result =~ /radiating circle/; loop{; wait_until{(XMLData.mana > (2 * 3))}; result = cast(702, 'black pillar'); if result =~ /Cast Roundtime/; break; end; };elsif result =~ /dark cloud/; loop{; wait_until{(XMLData.mana > (3 * 3))}; result = cast(703, 'black pillar'); if result =~ /Cast Roundtime/; break; end; };end;result = dothistimeout 'look dark pillar', 5, /dark cloud|dark eye|hazy black|slate grey|blood-drop|dark cloud|radiating circle|consist of/;if result =~ /dark eye/; loop{; wait_until{(XMLData.mana > (17 * 3))}; result = cast(717, 'dark pillar'); if result =~ /Cast Roundtime/; break; end; };elsif result =~ /hazy black/; loop{; wait_until{(XMLData.mana > (4 * 3))}; result = cast(704, 'dark pillar'); if result =~ /Cast Roundtime/; break; end; };elsif result =~ /slate grey/; loop{; wait_until{(XMLData.mana > (5 * 3))}; result = cast(705, 'dark pillar'); if result =~ /Cast Roundtime/; break; end; };elsif result =~ /blood-drop/; loop{; wait_until{(XMLData.mana > (1 * 3))}; result = cast(701, 'dark pillar'); if result =~ /Cast Roundtime/; break; end; };elsif result =~ /radiating circle/; loop{; wait_until{(XMLData.mana > (2 * 3))}; result = cast(702, 'dark pillar'); if result =~ /Cast Roundtime/; break; end; };elsif result =~ /dark cloud/; loop{; wait_until{(XMLData.mana > (3 * 3))}; result = cast(703, 'dark pillar'); if result =~ /Cast Roundtime/; break; end; };end 18150
south 4715

Full Room Data

Full Room Info (JSON Data)
{ "climate": "cold, dry", "description": [ "A triad of ebon pillars stands in a triangular pattern upon the road, their angular architecture resembling a singular massive claw stretching out to grasp at the sky. A circular pattern of arcing patterns is faintly visible in the parched earth within the pillars, the faint writing similar in design to the rows upon rows of sigils incised into each of the towering monoliths. A stillness pervades the area, broken only by the occasional chill draft of wind." ], "id": 10781, "image": "en-gyldemar-1264234799.png", "image_coords": [ 225, 869, 235, 879 ], "location": "Ta'Illistim", "paths": [ "Obvious paths: south" ], "tags": [ "sorcererguild", "sorcerer guild", "wintergreen leaf", "bright red teaberry", "stalk of chicory", "broken twig", "heath aster", "moonlight cactus-bloom", "sprig of larkspur", "ironfern root", "meta:forage-sensed", "sky-blue delphira", "meta:forage-sensed:day:2023-05" ], "terrain": "rough", "timeto": { "18150": ";e Stats.prof == 'Sorcerer' ? 10.0 : nil", "4715": 0.2 }, "title": [ "[Gyldemar Road, Ruins]" ], "uid": [ 666001 ], "wayto": { "18150": ";e result = dothistimeout 'look deep pillar', 5, /dark cloud|dark eye|hazy black|slate grey|blood-drop|dark cloud|radiating circle|consist of/;if result =~ /dark eye/;\tloop{;\t\twait_until{(XMLData.mana > (17 * 3))};\t\tresult = cast(717, 'deep pillar');\t\tif result =~ /Cast Roundtime/;\t\t\tbreak;\t\tend;\t};elsif result =~ /hazy black/;\tloop{;\t\twait_until{(XMLData.mana > (4 * 3))};\t\tresult = cast(704, 'deep pillar');\t\tif result =~ /Cast Roundtime/;\t\t\tbreak;\t\tend;\t};elsif result =~ /slate grey/;\tloop{;\t\twait_until{(XMLData.mana > (5 * 3))};\t\tresult = cast(705, 'deep pillar');\t\tif result =~ /Cast Roundtime/;\t\t\tbreak;\t\tend;\t};elsif result =~ /blood-drop/;\tloop{;\t\twait_until{(XMLData.mana > (1 * 3))};\t\tresult = cast(701, 'deep pillar');\t\tif result =~ /Cast Roundtime/;\t\t\tbreak\t\tend;\t};elsif result =~ /radiating circle/;\tloop{;\t\twait_until{(XMLData.mana > (2 * 3))};\t\tresult = cast(702, 'deep pillar');\t\tif result =~ /Cast Roundtime/;\t\t\tbreak;\t\tend;\t};elsif result =~ /dark cloud/;\tloop{;\t\twait_until{(XMLData.mana > (3 * 3))};\t\tresult = cast(703, 'deep pillar');\t\tif result =~ /Cast Roundtime/;\t\t\tbreak;\t\tend;\t};end;result = dothistimeout 'look black pillar', 5, /dark cloud|dark eye|hazy black|slate grey|blood-drop|dark cloud|radiating circle|consist of/;if result =~ /dark eye/;\tloop{;\t\twait_until{(XMLData.mana > (17 * 3))};\t\tresult = cast(717, 'black pillar');\t\tif result =~ /Cast Roundtime/;\t\t\tbreak;\t\tend;\t};elsif result =~ /hazy black/;\tloop{;\t\twait_until{(XMLData.mana > (4 * 3))};\t\tresult = cast(704, 'black pillar');\t\tif result =~ /Cast Roundtime/;\t\t\tbreak;\t\tend;\t};elsif result =~ /slate grey/;\tloop{;\t\twait_until{(XMLData.mana > (5 * 3))};\t\tresult = cast(705, 'black pillar');\t\tif result =~ /Cast Roundtime/;\t\t\tbreak;\t\tend;\t};elsif result =~ /blood-drop/;\tloop{;\t\twait_until{(XMLData.mana > (1 * 3))};\t\tresult = cast(701, 'black pillar');\t\tif result =~ /Cast Roundtime/;\t\t\tbreak;\t\tend;\t};elsif result =~ /radiating circle/;\tloop{;\t\twait_until{(XMLData.mana > (2 * 3))};\t\tresult = cast(702, 'black pillar');\t\tif result =~ /Cast Roundtime/;\t\t\tbreak;\t\tend;\t};elsif result =~ /dark cloud/;\tloop{;\t\twait_until{(XMLData.mana > (3 * 3))};\t\tresult = cast(703, 'black pillar');\t\tif result =~ /Cast Roundtime/;\t\t\tbreak;\t\tend;\t};end;result = dothistimeout 'look dark pillar', 5, /dark cloud|dark eye|hazy black|slate grey|blood-drop|dark cloud|radiating circle|consist of/;if result =~ /dark eye/;\tloop{;\t\twait_until{(XMLData.mana > (17 * 3))};\t\tresult = cast(717, 'dark pillar');\t\tif result =~ /Cast Roundtime/;\t\t\tbreak;\t\tend;\t};elsif result =~ /hazy black/;\tloop{;\t\twait_until{(XMLData.mana > (4 * 3))};\t\tresult = cast(704, 'dark pillar');\t\tif result =~ /Cast Roundtime/;\t\t\tbreak;\t\tend;\t};elsif result =~ /slate grey/;\tloop{;\t\twait_until{(XMLData.mana > (5 * 3))};\t\tresult = cast(705, 'dark pillar');\t\tif result =~ /Cast Roundtime/;\t\t\tbreak;\t\tend;\t};elsif result =~ /blood-drop/;\tloop{;\t\twait_until{(XMLData.mana > (1 * 3))};\t\tresult = cast(701, 'dark pillar');\t\tif result =~ /Cast Roundtime/;\t\t\tbreak;\t\tend;\t};elsif result =~ /radiating circle/;\tloop{;\t\twait_until{(XMLData.mana > (2 * 3))};\t\tresult = cast(702, 'dark pillar');\t\tif result =~ /Cast Roundtime/;\t\t\tbreak;\t\tend;\t};elsif result =~ /dark cloud/;\tloop{;\t\twait_until{(XMLData.mana > (3 * 3))};\t\tresult = cast(703, 'dark pillar');\t\tif result =~ /Cast Roundtime/;\t\t\tbreak;\t\tend;\t};end", "4715": "south" } }

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