Iron cages line the far wall, all strangely distorted in shape and reinforced with silvery vultite wire. Lumpy sacks of animal feed have been piled in a corner of the room, but the corpses filling the various cages were clearly well-enough fed -- for the rats, kobolds, and other animal corpses are grotesquely large as well as hideously distorted in their features. Spots of yellow mold grow on some of the corpses, adding a fungal smell to the reek of rotting flesh. |
Obvious exits: north |
Map: rr-citadel-1717856937.png |
| | | | | | | | | |
Exit
|
Connecting Room
|
north
|
11320
|
Full Room Info
{
"description": [
"Iron cages line the far wall, all strangely distorted in shape and reinforced with silvery vultite wire. Lumpy sacks of animal feed have been piled in a corner of the room, but the corpses filling the various cages were clearly well-enough fed -- for the rats, kobolds, and other animal corpses are grotesquely large as well as hideously distorted in their features. Spots of yellow mold grow on some of the corpses, adding a fungal smell to the reek of rotting flesh."
],
"id": 11321,
"image": "rr-citadel-1717856937.png",
"image_coords": [
861,
806,
871,
816
],
"location": "the Citadel",
"paths": [
"Obvious exits: north"
],
"tags": [
"no forageables",
"meta:forage-sensed"
],
"timeto": {
"11320": 0.2
},
"title": [
"[Alchemist, Cage Room]"
],
"uid": [
377115
],
"wayto": {
"11320": "north"
}
}