The polished mahogany of the high, arching ceilings in this chamber is a stark contrast to the alabaster stone of the reinforcing ribbed vaults. Dangling from the center vault is a gleaming chain of silver links, suspending a softly glowing globe of crackled glass. A silver-threaded tapestry hangs next to a spindly black willow table that is pushed against the wall. Opposite the entry door, the area widens considerably to allow space for a dramatic staircase of silver-flecked white marble. |
Obvious exits: east, west |
Map: |
| | | | | | | | | |
Exit
|
Connecting Room
|
;e move 'go door';$go2_restart=true;$SILVERWOOD_TOWN=nil
|
14659
|
;e move 'go door';$go2_restart=true;$SILVERWOOD_TOWN=nil
|
8695
|
west
|
14002
|
;e move 'go door';$go2_restart=true;$SILVERWOOD_TOWN=nil
|
8696
|
east
|
14005
|
climb staircase
|
13533
|
;e move 'go door';$go2_restart=true;$SILVERWOOD_TOWN=nil
|
32873
|
Full Room Info
{
"description": [
"The polished mahogany of the high, arching ceilings in this chamber is a stark contrast to the alabaster stone of the reinforcing ribbed vaults. Dangling from the center vault is a gleaming chain of silver links, suspending a softly glowing globe of crackled glass. A silver-threaded tapestry hangs next to a spindly black willow table that is pushed against the wall. Opposite the entry door, the area widens considerably to allow space for a dramatic staircase of silver-flecked white marble."
],
"id": 13532,
"location": "Wehnimer's Landing",
"paths": [
"Obvious exits: east, west"
],
"tags": [
"no-auto-map",
"meta:mentor"
],
"timeto": {
"13533": 0.2,
"14002": 0.2,
"14005": 0.2,
"14659": ";e $SILVERWOOD_TOWN == :va ? 0.2 : nil",
"32873": ";e $SILVERWOOD_TOWN == :zul ? 0.2 : nil",
"8695": ";e $SILVERWOOD_TOWN == :wl ? 0.2 : nil",
"8696": ";e $SILVERWOOD_TOWN == :imt ? 0.2 : nil"
},
"title": [
"[Silverwood Manor, Vestibule]"
],
"uid": [
4384004
],
"wayto": {
"13533": "climb staircase",
"14002": "west",
"14005": "east",
"14659": ";e move 'go door';$go2_restart=true;$SILVERWOOD_TOWN=nil",
"32873": ";e move 'go door';$go2_restart=true;$SILVERWOOD_TOWN=nil",
"8695": ";e move 'go door';$go2_restart=true;$SILVERWOOD_TOWN=nil",
"8696": ";e move 'go door';$go2_restart=true;$SILVERWOOD_TOWN=nil"
}
}