Room Information

Room description and navigation information for [Hall of the Arkati, Lower Hall]
Description: Here the hallway ends its long descent, amid pillars of cold, dark basalt, the tops of which are lost amid the shadows far above. The only light to relieve the cold darkness glimmers from higher up the passage, to the east, as faint as the memory of summer at mid-winter. In that dim light, gems set into a massive vaalorn door glint coldly, casting an unearthly light on a dark-hued tapestry.
Obvious Paths: Obvious exits: east
Exit Command Connecting Room ID
east 13766
;e fput "open door" while line = get if line =~ /That is already open\./ break elsif line =~ /There doesn't seem to be any way to do that\./ if GameObj.right_hand.type == "gem" fput "put ##{GameObj.right_hand.id} in vaalorn door" break else echo "In order to get past this door you must sacrifice a gem.\n Place a cheap gem in your right hand and unpause the script (;unpause) to continue." pause_script wait_until{GameObj.right_hand.name !~ /Empty/} fput "put ##{GameObj.right_hand.id} in vaalorn door" break end end end fput "go door" 20430

Full Room Data

Full Room Info (JSON Data)
{ "description": [ "Here the hallway ends its long descent, amid pillars of cold, dark basalt, the tops of which are lost amid the shadows far above. The only light to relieve the cold darkness glimmers from higher up the passage, to the east, as faint as the memory of summer at mid-winter. In that dim light, gems set into a massive vaalorn door glint coldly, casting an unearthly light on a dark-hued tapestry." ], "id": 14060, "location": "Ta'Vaalor", "paths": [ "Obvious exits: east" ], "timeto": { "13766": 0.2, "20430": 300.0 }, "title": [ "[Hall of the Arkati, Lower Hall]" ], "uid": [ 14110102 ], "wayto": { "13766": "east", "20430": ";e \n\tfput \"open door\"\n\twhile line = get\n\t\tif line =~ /That is already open\\./\n\t\t\tbreak\n\t\telsif line =~ /There doesn't seem to be any way to do that\\./\n\t\t\tif GameObj.right_hand.type == \"gem\"\n\t\t\t\tfput \"put ##{GameObj.right_hand.id} in vaalorn door\"\n\t\t\t\tbreak\n\t\t\telse\n\t\t\t\techo \"In order to get past this door you must sacrifice a gem.\\n Place a cheap gem in your right hand and unpause the script (;unpause) to continue.\"\n\t\t\t\tpause_script\n\t\t\t\twait_until{GameObj.right_hand.name !~ /Empty/}\n\t\t\t\tfput \"put ##{GameObj.right_hand.id} in vaalorn door\"\n\t\t\t\tbreak\n\t\t\tend\n\t\tend\n\tend\n\tfput \"go door\"\n" } }

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