Room Information

Room description and navigation information for [Niima's Temple, Widow's Walk]
Description: Along the south side of the walk, the visible Fisherman's Quay is surrounded by a flurry of daytime activity. Lobster skiffs come and go, unloading their catch and hurrying their wares to Fishmarket Pier a bit further beyond. A series of shacks side-by-side on a massive wooden structure, the marketplace extends out into the bay, guaranteeing the freshest selection.
Obvious Paths: Obvious paths: north, west
Tags: meta:forage-sensed, no forageables
Exit Command Connecting Room ID
west 14365
north 14443

Full Room Data

Full Room Info (JSON Data)
{ "climate": "temperate", "description": [ "Along the south side of the walk, the visible Fisherman's Quay is surrounded by a flurry of daytime activity. Lobster skiffs come and go, unloading their catch and hurrying their wares to Fishmarket Pier a bit further beyond. A series of shacks side-by-side on a massive wooden structure, the marketplace extends out into the bay, guaranteeing the freshest selection.", "Along the south side of the walk, the visible lights of Fisherman's Quay reveal a quiet night compared to the flurry of daytime activity. Lobster skiffs are tied up along the docks, or moored a slight distance away." ], "id": 14367, "location": "the southern part of Solhaven", "paths": [ "Obvious paths: north, west" ], "tags": [ "meta:forage-sensed", "no forageables" ], "terrain": "hard, flat", "timeto": { "14365": 0.2, "14443": 0.2 }, "title": [ "[Niima's Temple, Widow's Walk]" ], "uid": [ 4900411 ], "wayto": { "14365": "west", "14443": "north" } }

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