Stark in furnishing, the room sits as a fitting tribute to a simple man devoted to a single mission. Aside from a neatly made cot at one end, nothing else in the room gives away the ownership or the presence of a keeper. At the far end of this barren retreat is a black velvet-shrouded altar set with a broken skull and a sharply-honed dagger. Silver gilded candles on either side have been lit, and reflect in the mirror set directly behind the tiny shrine.
Obvious exits: none
Map:
Exit Connecting Room
go door 14410
Full Room Info
{ "climate": "none", "description": [ "Stark in furnishing, the room sits as a fitting tribute to a simple man devoted to a single mission. Aside from a neatly made cot at one end, nothing else in the room gives away the ownership or the presence of a keeper. At the far end of this barren retreat is a black velvet-shrouded altar set with a broken skull and a sharply-honed dagger. Silver gilded candles on either side have been lit, and reflect in the mirror set directly behind the tiny shrine." ], "id": 14411, "location": "the southern part of Solhaven", "paths": [ "Obvious exits: none" ], "tags": [ "meta:forage-sensed", "no forageables" ], "terrain": "none", "timeto": { "14410": 0.2 }, "title": [ "[Eorgina's Temple, Monk's Cell]" ], "uid": [ 4900026 ], "wayto": { "14410": "go door" } }


MapDB last updated: 2024-11-03 01:44:25 +0000