The tunnel flares wide as it opens into another room at the bottom. The handrails curl around into the new room for a few feet before looping into a circle and ending. More low-hanging lanterns line the entryway, kept constantly in motion from too many close encounters with heads. |
Obvious exits: up |
Map: |
| | | | | | | | | |
Exit
|
Connecting Room
|
up
|
14800
|
go entryway
|
14802
|
Full Room Info
{
"description": [
"The tunnel flares wide as it opens into another room at the bottom. The handrails curl around into the new room for a few feet before looping into a circle and ending. More low-hanging lanterns line the entryway, kept constantly in motion from too many close encounters with heads."
],
"id": 14801,
"location": "Kharam-Dzu",
"paths": [
"Obvious exits: up"
],
"timeto": {
"14800": 0.2,
"14802": 0.2
},
"title": [
"[Meeting Hall, Ramp]"
],
"uid": [
3006006
],
"wayto": {
"14800": "up",
"14802": "go entryway"
}
}