The lobby has richly carved wooden walls. A thick rug covers the polished floorboards, helping to insulate the chamber from the pervading cold outside a heavy, carved door on the east wall. Overhead, a massive lantern sheds soft light from hundreds of candles placed along its wrought-iron arms. Each small flame is protected from drafts by a small, amber-colored paper shade.
Obvious exits: none
Map:
Exit Connecting Room
go double doors 15800
go arch 22100
go heavy door 3461
Full Room Info
{ "description": [ "The lobby has richly carved wooden walls. A thick rug covers the polished floorboards, helping to insulate the chamber from the pervading cold outside a heavy, carved door on the east wall. Overhead, a massive lantern sheds soft light from hundreds of candles placed along its wrought-iron arms. Each small flame is protected from drafts by a small, amber-colored paper shade." ], "id": 15696, "location": "Icemule Trace", "paths": [ "Obvious exits: none" ], "tags": [ "no forageables", "meta:forage-sensed", "meta:forage-sensed:night:2022-09" ], "timeto": { "15800": 0.2, "22100": 0.2, "3461": 0.2 }, "title": [ "[Bard Guild, Auditorium Lobby]" ], "uid": [ 280004 ], "wayto": { "15800": "go double doors", "22100": "go arch", "3461": "go heavy door" } }


MapDB last updated: 2024-10-31 16:32:15 +0000