{
"description": [
"Vaalorn sconces cast a steady, bluish light over this circular room. A wide walkway rings a shaft bored clean through the granite of the tower, allowing access to any of the Guild towers at this level."
],
"id": 18052,
"image": "en-ta_vaalor_wizard_guild-1649013056.jpg",
"image_coords": [
352,
535,
418,
597
],
"location": "Ta'Vaalor",
"paths": [
"Obvious exits: northeast, west, up, down"
],
"timeto": {
"18043": 3.0,
"18048": 3.0,
"18053": 0.2,
"18054": 3.0,
"18056": 0.2
},
"title": [
"[Wizard Guild, Shaft]"
],
"uid": [
687019
],
"wayto": {
"18043": ";e 40.times { sleep 0.1; break if GameObj.loot.any? { |obj| obj.name =~ /#{Char.name} disk$/ } }; unless GameObj.loot.any? { |obj| obj.name =~ /#{Char.name} disk$/ }; disk = Spell[511]; wait_until { disk.affordable? }; disk.cast; end; move 'down'",
"18048": "west",
"18053": "go archway",
"18054": ";e 40.times { sleep 0.1; break if GameObj.loot.any? { |obj| obj.name =~ /#{Char.name} disk$/ } }; unless GameObj.loot.any? { |obj| obj.name =~ /#{Char.name} disk$/ }; disk = Spell[511]; wait_until { disk.affordable? }; disk.cast; end; move 'up'",
"18056": "northeast"
}
}
Room Information
Description: | Vaalorn sconces cast a steady, bluish light over this circular room. A wide walkway rings a shaft bored clean through the granite of the tower, allowing access to any of the Guild towers at this level. | ||||||||
---|---|---|---|---|---|---|---|---|---|
Obvious Paths: | Obvious exits: northeast, west, up, down | ||||||||
Map Image: | en-ta_vaalor_wizard_guild-1649013056.jpg | ||||||||
Exit Command | Connecting Room ID | ||||||||
northeast | 18056 | ||||||||
west | 18048 | ||||||||
go archway | 18053 | ||||||||
;e 40.times { sleep 0.1; break if GameObj.loot.any? { |obj| obj.name =~ /#{Char.name} disk$/ } }; unless GameObj.loot.any? { |obj| obj.name =~ /#{Char.name} disk$/ }; disk = Spell[511]; wait_until { disk.affordable? }; disk.cast; end; move 'up' | 18054 | ||||||||
;e 40.times { sleep 0.1; break if GameObj.loot.any? { |obj| obj.name =~ /#{Char.name} disk$/ } }; unless GameObj.loot.any? { |obj| obj.name =~ /#{Char.name} disk$/ }; disk = Spell[511]; wait_until { disk.affordable? }; disk.cast; end; move 'down' | 18043 |
Full Room Data
Full Room Info (JSON Data)
Nearby Rooms Data
Nearby Rooms on This Map
The following rooms are also shown on this map and can be clicked or navigated to:
- [Wizard Guild, Gardens] (ID: 18041) - Location: Ta'Vaalor
- [Wizard Guild, Foyer] (ID: 18042) - Location: Ta'Vaalor
- [Wizard Guild, Shaft Base] (ID: 18043) - Location: Ta'Vaalor
- [Wizard Guild, Meeting Hall] (ID: 18044) - Location: Ta'Vaalor
- [Wizard Guild, Reception Hall] (ID: 18045) - Location: Ta'Vaalor
- [Wizard Guild, Groundskeeper] (ID: 18046) - Location: Ta'Vaalor
- [Wizard Guild, Library] (ID: 18048) - Location: Ta'Vaalor
- [Wizard Guild, Library Alcove] (ID: 18049) - Location: Ta'Vaalor
- [Wizard Guild, Alchemy Wing] (ID: 18053) - Location: Ta'Vaalor
- [Wizard Guild, Shaft] (ID: 18054) - Location: Ta'Vaalor
- [Wizard Guild, Librarian] (ID: 18056) - Location: Ta'Vaalor
- [Wizard Guild, Alchemy Workshop] (ID: 18058) - Location: Ta'Vaalor
- [Wizard Guild, Alchemy Workshop] (ID: 18059) - Location: Ta'Vaalor
- [Wizard Guild, Alchemy Workshop] (ID: 18061) - Location: Ta'Vaalor
- [Wizard Guild, Alchemy Workshop] (ID: 18062) - Location: Ta'Vaalor
- [Wizard Guild, Alchemy Workshop] (ID: 18063) - Location: Ta'Vaalor
- [Wizard Guild, Alchemy Workshop] (ID: 18064) - Location: Ta'Vaalor
- [Wizard Guild, Alchemy Workshop] (ID: 18067) - Location: Ta'Vaalor
- [Wizard Guild, Shaft Top] (ID: 18068) - Location: Ta'Vaalor
- [Wizard Guild, Essence Chamber] (ID: 18069) - Location: Ta'Vaalor
- [Wizard Guild, Supplies] (ID: 18070) - Location: Ta'Vaalor
- [Wizard Guild, Master's Office] (ID: 18071) - Location: Ta'Vaalor
- [Wizard Guild, Storeroom] (ID: 18072) - Location: Ta'Vaalor