This room is cool, its air moist, though no source of climate control is apparent. In the center, circumscribed by continuous, pale ultramarine walls, sits a slightly warped wooden workbench. The domed walls rise from the stone floor to a round opening in the very top of the ceiling, which allows a few beams of stray moonlight to enter. |
Obvious exits: west |
Map: ti-wizard_guild.png |
| | | | | | | | | |
Exit
|
Connecting Room
|
west
|
18079
|
Full Room Info
{
"description": [
"This room is cool, its air moist, though no source of climate control is apparent. In the center, circumscribed by continuous, pale ultramarine walls, sits a slightly warped wooden workbench. The domed walls rise from the stone floor to a round opening in the very top of the ceiling, which allows a few beams of stray moonlight to enter."
],
"id": 18104,
"image": "ti-wizard_guild.png",
"image_coords": [
667,
134,
731,
198
],
"location": "Kharam-Dzu",
"paths": [
"Obvious exits: west"
],
"tags": [
"wizard alchemy workshop"
],
"timeto": {
"18079": 0.2
},
"title": [
"[Wizard Guild, Water Workshop]"
],
"uid": [
682023
],
"wayto": {
"18079": "west"
}
}