Darkness seems to be the theme for this room as it has no lighting save for what washes in from the entrance. Before you is a short wooden counter with an odd-looking tree of keys resting on it. You notice a small note just under the tree. Behind the counter, a slit-eyed halfling watches you with a practice-wary gaze.
Obvious exits: out
Map:
Exit Connecting Room
out 1880
;e true 30715
Full Room Info
{ "description": [ "Darkness seems to be the theme for this room as it has no lighting save for what washes in from the entrance. Before you is a short wooden counter with an odd-looking tree of keys resting on it. You notice a small note just under the tree. Behind the counter, a slit-eyed halfling watches you with a practice-wary gaze.", "Darkness seems to be the theme for this room as it has no lighting save for what washes in from the entrance. Before you is a short wooden counter with an odd-looking tree of keys resting on it, beneath which is a small note. A dusty wooden crate sits in a shadowed corner. Behind the counter, a slit-eyed halfling watches you with a practice-wary gaze." ], "id": 1881, "location": "the town of Kharam-Dzu", "paths": [ "Obvious exits: out" ], "tags": [ "locksmith", "meta:trashcan:dusty wooden crate", "urchin-access", "urchin guide locksmith", "locksmith shop" ], "timeto": { "1880": 0.2, "30715": ";e Map[7].timeto['30714'].call;" }, "title": [ "[Locks Picked & Lockpicks]" ], "uid": [ 3003066 ], "wayto": { "1880": "out", "30715": ";e true" } }


MapDB last updated: 2024-10-31 16:32:15 +0000