An unruly flock of birds circles the center of this island where a soaring keep protrudes from the tree line. Seemingly chiseled from a columnar rock formation, the solitary tower is actually formed of precisely-cut stone blocks set by masterful hands. Half a dozen windowed turrets and several open landings emerge from the tower's smooth walls below an onion-domed peak. Heedless of the obelisk, the river continues its inexorable journey south and east, swirling lazily round the island's graveled shore.
Obvious paths: southeast, south, southwest, northwest, down
Map: en-ravelin.png
Exit Connecting Room
;e if checksitting;while Room.current.id == 18823;fput('row southeast');waitrt?;end;else;move('swim southeast');end; 23528
;e if checksitting;while Room.current.id == 18823;fput('row shore');waitrt?;end;else;move('climb shore');end;fill_hand; 18822
;e if checksitting;while Room.current.id == 18823;fput('row northwest');waitrt?;end;else;move('swim northwest');end; 18841
;e if checksitting;while Room.current.id == 18823;fput('row south');waitrt?;end;else;move('swim south');end; 25543
;e if checksitting;while Room.current.id == 18823;fput('row southwest');waitrt?;end;else;move('swim southwest');end; 25615
swim down 30510
Full Room Info
{ "climate": "freshwater", "description": [ "An unruly flock of birds circles the center of this island where a soaring keep protrudes from the tree line. Seemingly chiseled from a columnar rock formation, the solitary tower is actually formed of precisely-cut stone blocks set by masterful hands. Half a dozen windowed turrets and several open landings emerge from the tower's smooth walls below an onion-domed peak. Heedless of the obelisk, the river continues its inexorable journey south and east, swirling lazily round the island's graveled shore." ], "id": 18823, "image": "en-ravelin.png", "image_coords": [ 1240, 806, 1266, 833 ], "location": "the northern reaches of the Mistydeep River", "paths": [ "Obvious paths: southeast, south, southwest, northwest, down" ], "tags": [ "aloeas stem", "wild gooseberry", "water chestnut", "stalk of cattail", "wood violet", "murdroot", "wavepetal blossom", "orchil lichen", "meta:forage-sensed", "meta:forage-sensed:night:2024-05" ], "terrain": "riparian", "timeto": { "18822": ";e checksitting && Room.current.climate == 'freshwater' ? 10 : 0.2", "18841": ";e checksitting && Room.current.climate == 'freshwater' ? 10 : 0.2", "23528": ";e checksitting && Room.current.climate == 'freshwater' ? 10 : 0.2", "25543": ";e checksitting && Room.current.climate == 'freshwater' ? 10 : 0.2", "25615": ";e checksitting && Room.current.climate == 'freshwater' ? 10 : 0.2", "30510": ";e checksitting && Room.current.climate == 'freshwater' ? nil : 0.2" }, "title": [ "[Mistydeep, Sorcerer's Isle]" ], "uid": [ 14117017 ], "wayto": { "18822": ";e if checksitting;while Room.current.id == 18823;fput('row shore');waitrt?;end;else;move('climb shore');end;fill_hand;", "18841": ";e if checksitting;while Room.current.id == 18823;fput('row northwest');waitrt?;end;else;move('swim northwest');end;", "23528": ";e if checksitting;while Room.current.id == 18823;fput('row southeast');waitrt?;end;else;move('swim southeast');end;", "25543": ";e if checksitting;while Room.current.id == 18823;fput('row south');waitrt?;end;else;move('swim south');end;", "25615": ";e if checksitting;while Room.current.id == 18823;fput('row southwest');waitrt?;end;else;move('swim southwest');end;", "30510": "swim down" } }


MapDB last updated: 2024-10-31 16:32:15 +0000