Room Information

Room description and navigation information for [Chortel's Chuckles]
Description: Garishly painted in a nightmare of orange and yellow, this cluttered and claustrophobic closet of a room is filled with an amazing conglomeration of puzzles, tricks and novelties. A dented tin tub dangles from the ceiling, a badly frayed rope the only thing keeping it from plummeting to the floor. On one wall, a small wooden shelf hangs between two flickering oil lanterns, each gathering filmy cobwebs that have turned grey with many layers of collected dust.
Obvious Paths: Obvious exits: east, out
Exit Command Connecting Room ID
;e fput "search"; move "go wooden trapdoor" 23456
out 19114
east 19150

Full Room Data

Full Room Info (JSON Data)
{ "description": [ "Garishly painted in a nightmare of orange and yellow, this cluttered and claustrophobic closet of a room is filled with an amazing conglomeration of puzzles, tricks and novelties. A dented tin tub dangles from the ceiling, a badly frayed rope the only thing keeping it from plummeting to the floor. On one wall, a small wooden shelf hangs between two flickering oil lanterns, each gathering filmy cobwebs that have turned grey with many layers of collected dust.", "Garishly painted in a nightmare of orange and yellow, this cluttered and claustrophobic closet of a room is filled with an amazing conglomeration of puzzles, tricks, and novelties. A dented tin tub dangles from the ceiling, a badly frayed rope the only thing keeping it from plummeting to the floor. On one wall, a small wooden shelf hangs between two flickering oil lanterns, each gathering filmy cobwebs that have turned grey with many layers of collected dust." ], "id": 19117, "location": "Wehnimer's Landing", "paths": [ "Obvious exits: east, out" ], "timeto": { "19114": 0.2, "19150": 0.2, "23456": 0.2 }, "title": [ "[Chortel's Chuckles]" ], "wayto": { "19114": "out", "19150": "east", "23456": ";e fput \"search\"; move \"go wooden trapdoor\"" } }

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