{
"description": [
"Garishly painted in a nightmare of orange and yellow, this cluttered and claustrophobic closet of a room is filled with an amazing conglomeration of puzzles, tricks and novelties. A dented tin tub dangles from the ceiling, a badly frayed rope the only thing keeping it from plummeting to the floor. On one wall, a small wooden shelf hangs between two flickering oil lanterns, each gathering filmy cobwebs that have turned grey with many layers of collected dust.",
"Garishly painted in a nightmare of orange and yellow, this cluttered and claustrophobic closet of a room is filled with an amazing conglomeration of puzzles, tricks, and novelties. A dented tin tub dangles from the ceiling, a badly frayed rope the only thing keeping it from plummeting to the floor. On one wall, a small wooden shelf hangs between two flickering oil lanterns, each gathering filmy cobwebs that have turned grey with many layers of collected dust."
],
"id": 19117,
"location": "Wehnimer's Landing",
"paths": [
"Obvious exits: east, out"
],
"timeto": {
"19114": 0.2,
"19150": 0.2,
"23456": 0.2
},
"title": [
"[Chortel's Chuckles]"
],
"wayto": {
"19114": "out",
"19150": "east",
"23456": ";e fput \"search\"; move \"go wooden trapdoor\""
}
}
Room Information
Description: | Garishly painted in a nightmare of orange and yellow, this cluttered and claustrophobic closet of a room is filled with an amazing conglomeration of puzzles, tricks and novelties. A dented tin tub dangles from the ceiling, a badly frayed rope the only thing keeping it from plummeting to the floor. On one wall, a small wooden shelf hangs between two flickering oil lanterns, each gathering filmy cobwebs that have turned grey with many layers of collected dust. | ||||||||
---|---|---|---|---|---|---|---|---|---|
Obvious Paths: | Obvious exits: east, out | ||||||||
Exit Command | Connecting Room ID | ||||||||
;e fput "search"; move "go wooden trapdoor" | 23456 | ||||||||
out | 19114 | ||||||||
east | 19150 |