The cramped cabin smells of mold and seawater, with heavy pieces of dark wooden furniture dwarfing the contents of this tiny shop. A tall oak dresser stands nearby, with pieces of fabric peeping out of an open drawer. Against one wall a splintered maple table stands alone, while a wooden chest and a polished brass trunk encroach on the middle of the room. Between the furniture a warped wooden door leads out.
Obvious exits: north
Map:
Exit Connecting Room
north 19162
go door 19120
Full Room Info
{ "description": [ "The cramped cabin smells of mold and seawater, with heavy pieces of dark wooden furniture dwarfing the contents of this tiny shop. A tall oak dresser stands nearby, with pieces of fabric peeping out of an open drawer. Against one wall a splintered maple table stands alone, while a wooden chest and a polished brass trunk encroach on the middle of the room. Between the furniture a warped wooden door leads out." ], "id": 19121, "location": "Wehnimer's Landing", "paths": [ "Obvious exits: north" ], "timeto": { "19120": 0.2, "19162": 0.2 }, "title": [ "[Don't Be Snotty]" ], "wayto": { "19120": "go door", "19162": "north" } }


MapDB last updated: 2024-11-03 01:44:25 +0000