{
"description": [
"The cramped cabin smells of mold and seawater, with heavy pieces of dark wooden furniture dwarfing the contents of this tiny shop. A tall oak dresser stands nearby, with pieces of fabric peeping out of an open drawer. Against one wall a splintered maple table stands alone, while a wooden chest and a polished brass trunk encroach on the middle of the room. Between the furniture a warped wooden door leads out."
],
"id": 19121,
"location": "Wehnimer's Landing",
"paths": [
"Obvious exits: north"
],
"timeto": {
"19120": 0.2,
"19162": 0.2
},
"title": [
"[Don't Be Snotty]"
],
"wayto": {
"19120": "go door",
"19162": "north"
}
}
Room Information
Description: | The cramped cabin smells of mold and seawater, with heavy pieces of dark wooden furniture dwarfing the contents of this tiny shop. A tall oak dresser stands nearby, with pieces of fabric peeping out of an open drawer. Against one wall a splintered maple table stands alone, while a wooden chest and a polished brass trunk encroach on the middle of the room. Between the furniture a warped wooden door leads out. | ||||||||
---|---|---|---|---|---|---|---|---|---|
Obvious Paths: | Obvious exits: north | ||||||||
Exit Command | Connecting Room ID | ||||||||
north | 19162 | ||||||||
go door | 19120 |