{
"description": [
"Empty trophy cases line both sides of the corridor. Dust-covered glass encloses the front of the cases while elaborate iron hardware allows for the cases to be opened. Lanterns toss little light into the cases."
],
"id": 1923,
"location": "Kharam-Dzu",
"paths": [
"Obvious exits: east, west"
],
"timeto": {
"1922": 0.2,
"1924": 0.2
},
"title": [
"[Meeting Hall, Trophy Room]"
],
"uid": [
3006050
],
"wayto": {
"1922": "west",
"1924": "east"
}
}
Room Information
Description: | Empty trophy cases line both sides of the corridor. Dust-covered glass encloses the front of the cases while elaborate iron hardware allows for the cases to be opened. Lanterns toss little light into the cases. | ||||||||
---|---|---|---|---|---|---|---|---|---|
Obvious Paths: | Obvious exits: east, west | ||||||||
Exit Command | Connecting Room ID | ||||||||
west | 1922 | ||||||||
east | 1924 |