Empty trophy cases line both sides of the corridor. Dust-covered glass encloses the front of the cases while elaborate iron hardware allows for the cases to be opened. Lanterns toss little light into the cases. |
Obvious exits: east, west |
Map: |
| | | | | | | | | |
Exit
|
Connecting Room
|
west
|
1922
|
east
|
1924
|
Full Room Info
{
"description": [
"Empty trophy cases line both sides of the corridor. Dust-covered glass encloses the front of the cases while elaborate iron hardware allows for the cases to be opened. Lanterns toss little light into the cases."
],
"id": 1923,
"location": "Kharam-Dzu",
"paths": [
"Obvious exits: east, west"
],
"timeto": {
"1922": 0.2,
"1924": 0.2
},
"title": [
"[Meeting Hall, Trophy Room]"
],
"uid": [
3006050
],
"wayto": {
"1922": "west",
"1924": "east"
}
}