Thick stone walls embrace the windowless room with a small steel door and an imflass door offering exits. Beneath its vaulted, copper ceiling is a wide rack with well-ordered weapons arrayed along both sides. Sets of armor and siege machine parts are neatly stacked on oak shelves against the eastern wall. Well-polished shields hang from hooks on the western wall with each gleaming brightly in the light filtering through the small portals leading to the Great Hall. |
Obvious exits: none |
Map: |
| | | | | | | | | |
Exit
|
Connecting Room
|
go door
|
19921
|
Full Room Info
{
"description": [
"Thick stone walls embrace the windowless room with a small steel door and an imflass door offering exits. Beneath its vaulted, copper ceiling is a wide rack with well-ordered weapons arrayed along both sides. Sets of armor and siege machine parts are neatly stacked on oak shelves against the eastern wall. Well-polished shields hang from hooks on the western wall with each gleaming brightly in the light filtering through the small portals leading to the Great Hall."
],
"id": 19922,
"location": "Wehnimer's Landing",
"paths": [
"Obvious exits: none"
],
"tags": [
"meta:mho:The Drakes Vanguard"
],
"timeto": {
"19921": 0.2
},
"title": [
"[Drakes Vanguard, Armory]"
],
"wayto": {
"19921": "go door"
}
}