The rough outlines of half pillars have been hewn from the rock, giving the feel of a crude temple. Two statues, one carved from shimmering glaes and the other from soapstone in a sickly shade of green, glare at each other in the center of the room. The figures stand on a pedestal of black stone, words painstakingly chipped into the surface. The angry glow from a small lava window in the floor provides illumination.
Obvious exits: northeast, southeast, southwest, west, northwest, out
Map: ti-Cleric_Guild-1267238976.jpg
Exit Connecting Room
northeast 20037
northwest 20027
west 20030
southwest 20033
out 12543
southeast 20036
Full Room Info
{ "description": [ "The rough outlines of half pillars have been hewn from the rock, giving the feel of a crude temple. Two statues, one carved from shimmering glaes and the other from soapstone in a sickly shade of green, glare at each other in the center of the room. The figures stand on a pedestal of black stone, words painstakingly chipped into the surface. The angry glow from a small lava window in the floor provides illumination." ], "id": 20025, "image": "ti-Cleric_Guild-1267238976.jpg", "image_coords": [ 425, 197, 454, 227 ], "location": "Kharam-Dzu", "paths": [ "Obvious exits: northeast, southeast, southwest, west, northwest, out" ], "timeto": { "12543": 0.2, "20027": 0.2, "20030": 0.2, "20033": 0.2, "20036": 0.2, "20037": 0.2 }, "title": [ "[Cleric Guild, Teras Isle]" ], "uid": [ 672001 ], "wayto": { "12543": "out", "20027": "northwest", "20030": "west", "20033": "southwest", "20036": "southeast", "20037": "northeast" } }


MapDB last updated: 2024-10-31 16:32:15 +0000