{
    "climate": "hot, damp",
    "description": [
        "Surrounded in a halo of sunlight, which breaks through the canopy above, is this quiet cemetery.  A series of broken grave markers covered in thick moss break through the wild grass at odd angles, their faces smooth and without ornamentation.  Resting upon a slender stone dais at the center of the cemetery is a carved green marble statue.  Water gurgles up around the base of the statue to create a stream that cuts through the jungle to the north and west.  A thin track leads into the jungle.",
        "Surrounded in a halo of moonlight, which breaks through the canopy above, is this quiet cemetery.  A series of broken grave markers covered in thick moss break through the wild grass at odd angles, their faces smooth and without ornamentation.  Resting upon a slender stone dais at the center of the cemetery is a carved green marble statue.  Water gurgles up around the base of the statue to create a stream that cuts through the jungle to the north and west.  A thin track leads into the jungle."
    ],
    "id": 21097,
    "location": "Mist Harbor",
    "paths": [
        "Obvious paths: none"
    ],
    "tags": [
        "no forageables"
    ],
    "terrain": "hard, flat",
    "timeto": {
        "21096": 0.2
    },
    "title": [
        "[Monastery Ruins, Cemetery]"
    ],
    "uid": [
        3214057
    ],
    "wayto": {
        "21096": "go track"
    }
}
                    Room Information
| Description: | Surrounded in a halo of sunlight, which breaks through the canopy above, is this quiet cemetery. A series of broken grave markers covered in thick moss break through the wild grass at odd angles, their faces smooth and without ornamentation. Resting upon a slender stone dais at the center of the cemetery is a carved green marble statue. Water gurgles up around the base of the statue to create a stream that cuts through the jungle to the north and west. A thin track leads into the jungle. | ||||||||
|---|---|---|---|---|---|---|---|---|---|
| Obvious Paths: | Obvious paths: none | ||||||||
| Tags: | no forageables | ||||||||
| Exit Command | Connecting Room ID | ||||||||
| go track | 21096 | ||||||||