Rows of crystal glasses hang from a rack above a carved teak bar that runs the length of the room, while twin arcing windows stand behind it and are draped in curtains of thick silk that mute the natural light. A variety of inviting tables are scattered around a small wooden stage; shadows dance across the surface from flickering copper wall sconces hung about. A large marble statue stands to one side of the archway and looms over the room, its face chiseled with an expression of approval. |
Obvious exits: none |
Map: |
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Exit
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Connecting Room
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go archway
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22062
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;e table = "poet's"; fput "go #{table} table" if dothistimeout("go #{table} table", 25, /You (?:and your group )?head over to|waves.*you.*(?:invites|inviting) you(?: and your group)? to (?:join|come sit at)/) =~ /inviting you|invites you/
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28239
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;e table = "skald's"; fput "go #{table} table" if dothistimeout("go #{table} table", 25, /You (?:and your group )?head over to|waves.*you.*(?:invites|inviting) you(?: and your group)? to (?:join|come sit at)/) =~ /inviting you|invites you/
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28243
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;e table = "minstrel's"; fput "go #{table} table" if dothistimeout("go #{table} table", 25, /You (?:and your group )?head over to|waves.*you.*(?:invites|inviting) you(?: and your group)? to (?:join|come sit at)/) =~ /inviting you|invites you/
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28240
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;e table = "jester's"; fput "go #{table} table" if dothistimeout("go #{table} table", 25, /You (?:and your group )?head over to|waves.*you.*(?:invites|inviting) you(?: and your group)? to (?:join|come sit at)/) =~ /inviting you|invites you/
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28241
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;e table = "troubadour's"; fput "go #{table} table" if dothistimeout("go #{table} table", 25, /You (?:and your group )?head over to|waves.*you.*(?:invites|inviting) you(?: and your group)? to (?:join|come sit at)/) =~ /inviting you|invites you/
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28242
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