{
"description": [
"Rows of crystal glasses hang from a rack above a carved teak bar that runs the length of the room, while twin arcing windows stand behind it and are draped in curtains of thick silk that mute the natural light. A variety of inviting tables are scattered around a small wooden stage; shadows dance across the surface from flickering copper wall sconces hung about. A large marble statue stands to one side of the archway and looms over the room, its face chiseled with an expression of approval."
],
"id": 22065,
"location": "Mist Harbor",
"paths": [
"Obvious exits: none"
],
"timeto": {
"22062": 0.2,
"28239": 0.2,
"28240": 0.2,
"28241": 0.2,
"28242": 0.2,
"28243": 0.2
},
"title": [
"[Bard Guild, Cholen's Haunt]"
],
"uid": [
289109
],
"wayto": {
"22062": "go archway",
"28239": ";e table = \"poet's\"; fput \"go #{table} table\" if dothistimeout(\"go #{table} table\", 25, /You (?:and your group )?head over to|waves.*you.*(?:invites|inviting) you(?: and your group)? to (?:join|come sit at)/) =~ /inviting you|invites you/",
"28240": ";e table = \"minstrel's\"; fput \"go #{table} table\" if dothistimeout(\"go #{table} table\", 25, /You (?:and your group )?head over to|waves.*you.*(?:invites|inviting) you(?: and your group)? to (?:join|come sit at)/) =~ /inviting you|invites you/",
"28241": ";e table = \"jester's\"; fput \"go #{table} table\" if dothistimeout(\"go #{table} table\", 25, /You (?:and your group )?head over to|waves.*you.*(?:invites|inviting) you(?: and your group)? to (?:join|come sit at)/) =~ /inviting you|invites you/",
"28242": ";e table = \"troubadour's\"; fput \"go #{table} table\" if dothistimeout(\"go #{table} table\", 25, /You (?:and your group )?head over to|waves.*you.*(?:invites|inviting) you(?: and your group)? to (?:join|come sit at)/) =~ /inviting you|invites you/",
"28243": ";e table = \"skald's\"; fput \"go #{table} table\" if dothistimeout(\"go #{table} table\", 25, /You (?:and your group )?head over to|waves.*you.*(?:invites|inviting) you(?: and your group)? to (?:join|come sit at)/) =~ /inviting you|invites you/"
}
}
Room Information
Description: | Rows of crystal glasses hang from a rack above a carved teak bar that runs the length of the room, while twin arcing windows stand behind it and are draped in curtains of thick silk that mute the natural light. A variety of inviting tables are scattered around a small wooden stage; shadows dance across the surface from flickering copper wall sconces hung about. A large marble statue stands to one side of the archway and looms over the room, its face chiseled with an expression of approval. | ||||||||
---|---|---|---|---|---|---|---|---|---|
Obvious Paths: | Obvious exits: none | ||||||||
Exit Command | Connecting Room ID | ||||||||
go archway | 22062 | ||||||||
;e table = "poet's"; fput "go #{table} table" if dothistimeout("go #{table} table", 25, /You (?:and your group )?head over to|waves.*you.*(?:invites|inviting) you(?: and your group)? to (?:join|come sit at)/) =~ /inviting you|invites you/ | 28239 | ||||||||
;e table = "skald's"; fput "go #{table} table" if dothistimeout("go #{table} table", 25, /You (?:and your group )?head over to|waves.*you.*(?:invites|inviting) you(?: and your group)? to (?:join|come sit at)/) =~ /inviting you|invites you/ | 28243 | ||||||||
;e table = "minstrel's"; fput "go #{table} table" if dothistimeout("go #{table} table", 25, /You (?:and your group )?head over to|waves.*you.*(?:invites|inviting) you(?: and your group)? to (?:join|come sit at)/) =~ /inviting you|invites you/ | 28240 | ||||||||
;e table = "jester's"; fput "go #{table} table" if dothistimeout("go #{table} table", 25, /You (?:and your group )?head over to|waves.*you.*(?:invites|inviting) you(?: and your group)? to (?:join|come sit at)/) =~ /inviting you|invites you/ | 28241 | ||||||||
;e table = "troubadour's"; fput "go #{table} table" if dothistimeout("go #{table} table", 25, /You (?:and your group )?head over to|waves.*you.*(?:invites|inviting) you(?: and your group)? to (?:join|come sit at)/) =~ /inviting you|invites you/ | 28242 |