You are standing in a secluded alcove facing a wall of small, locked doors. One of the lockers has been removed for you and placed on a marble counter. |
Obvious exits: none |
Map: |
| | | | | | | | | |
Exit
|
Connecting Room
|
;e room = Room.current.id;fput 'go curtain'; if ( room == Room.current.id ); fput 'close locker';move 'go curtain'; end
|
22407
|
Full Room Info
{
"description": [
"You are standing in a secluded alcove facing a wall of small, locked doors. One of the lockers has been removed for you and placed on a marble counter."
],
"id": 22408,
"location": "Mist Harbor",
"paths": [
"Obvious exits: none"
],
"tags": [
"peer curtain =~ /^\\[Annex, Beacon Hall Lobby\\]$/",
"bhalocker",
"meta:locker"
],
"timeto": {
"22407": 0.2
},
"title": [
"[Annex, Booth]"
],
"wayto": {
"22407": ";e room = Room.current.id;fput 'go curtain'; if ( room == Room.current.id ); fput 'close locker';move 'go curtain'; end"
}
}