You are standing in a secluded alcove facing a wall of small, locked doors. One of the lockers has been removed for you and placed on a marble counter.
Obvious exits: none
Map:
Exit Connecting Room
;e room = Room.current.id;fput 'go curtain'; if ( room == Room.current.id ); fput 'close locker';move 'go curtain'; end 22407
Full Room Info
{ "description": [ "You are standing in a secluded alcove facing a wall of small, locked doors. One of the lockers has been removed for you and placed on a marble counter." ], "id": 22408, "location": "Mist Harbor", "paths": [ "Obvious exits: none" ], "tags": [ "peer curtain =~ /^\\[Annex, Beacon Hall Lobby\\]$/", "bhalocker", "meta:locker" ], "timeto": { "22407": 0.2 }, "title": [ "[Annex, Booth]" ], "wayto": { "22407": ";e room = Room.current.id;fput 'go curtain'; if ( room == Room.current.id ); fput 'close locker';move 'go curtain'; end" } }


MapDB last updated: 2024-11-03 01:44:25 +0000