You find yourself in a walled courtyard of an ornate stone tower. Despite the lack of vegetation, the area is cozy, with rock formations carved into likenesses of bushes and trees. The stony flora and walls provide much needed shade and shelter from the constantly blowing wind. A red cinder rock walkway winds its way to a portcullis, through which you see a long, circular stairway leading up to the top of the tower.
Obvious paths: none
Map:
Exit Connecting Room
go portcullis 23240
go bronze gate 2119
Full Room Info
{ "climate": "arid", "description": [ "You find yourself in a walled courtyard of an ornate stone tower. Despite the lack of vegetation, the area is cozy, with rock formations carved into likenesses of bushes and trees. The stony flora and walls provide much needed shade and shelter from the constantly blowing wind. A red cinder rock walkway winds its way to a portcullis, through which you see a long, circular stairway leading up to the top of the tower.", "You find yourself in a walled courtyard of an ornate stone tower. Despite the lack of vegetation, the area is cozy, with rock formations carved into likenesses of bushes and trees. The stony flora and walls provide much needed shelter from the constantly blowing wind. A red cinder rock walkway winds its way to a portcullis, through which you see a long, circular stairway leading up to the top of the tower." ], "id": 23239, "location": "the town of Kharam-Dzu", "paths": [ "Obvious paths: none", "Obvious paths: out" ], "tags": [ "no forageables", "meta:forage-sensed", "meta:forage-sensed:day:2023-01" ], "terrain": "hard, flat", "timeto": { "2119": 0.2, "23240": 0.2 }, "title": [ "[Twilight Tower, Courtyard]" ], "uid": [ 3003706 ], "wayto": { "2119": "go bronze gate", "23240": "go portcullis" } }


MapDB last updated: 2024-11-03 01:44:25 +0000