Room Information

Room description and navigation information for [Eastern Waterway]
Description: Darkly ominous, Charl's Teeth overshadow the lapping waves of the harbor, though its dark presence does not seem to extend to the islands that rise out of the ocean on the east and west. Moonlight lends its silvery glow to the small coral structures that lay upon the ocean floor where glittering anemones wave in the current.
Obvious Paths: Obvious paths: northeast, southwest, northwest
Map Image: ifw-eastern_waterway-1489553700.png
Tags: no forageables
Exit Command Connecting Room ID
;e direction="northeast";start=Room.current.id; dothistimeout "pedal #{direction}", 2, /pedal/ while Room.current.id == start 25810
;e direction="southwest";start=Room.current.id; dothistimeout "pedal #{direction}", 2, /pedal/ while Room.current.id == start 25809
;e direction="northwest";start=Room.current.id; dothistimeout "pedal #{direction}", 2, /pedal/ while Room.current.id == start 25807

Full Room Data

Full Room Info (JSON Data)
{ "climate": "saltwater", "description": [ "Darkly ominous, Charl's Teeth overshadow the lapping waves of the harbor, though its dark presence does not seem to extend to the islands that rise out of the ocean on the east and west. Moonlight lends its silvery glow to the small coral structures that lay upon the ocean floor where glittering anemones wave in the current." ], "id": 25808, "image": "ifw-eastern_waterway-1489553700.png", "image_coords": [ 1600, 1919, 1621, 1939 ], "location": "Mist Harbor", "paths": [ "Obvious paths: northeast, southwest, northwest" ], "tags": [ "no forageables" ], "terrain": "hard, flat", "timeto": { "25807": 6.0, "25809": 6.0, "25810": 6.0 }, "title": [ "[Eastern Waterway]" ], "uid": [ 3223879 ], "wayto": { "25807": ";e direction=\"northwest\";start=Room.current.id; dothistimeout \"pedal #{direction}\", 2, /pedal/ while Room.current.id == start", "25809": ";e direction=\"southwest\";start=Room.current.id; dothistimeout \"pedal #{direction}\", 2, /pedal/ while Room.current.id == start", "25810": ";e direction=\"northeast\";start=Room.current.id; dothistimeout \"pedal #{direction}\", 2, /pedal/ while Room.current.id == start" } }

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