Tall, tightly arranged stacks of crates make walls to three sides, while a curtain keeps anyone from seeing your activity here in this alcove. |
Obvious exits: none |
Map: |
| | | | | | | | | |
Exit
|
Connecting Room
|
;e room = Room.current.id;fput 'go opening'; if ( room == Room.current.id ); fput 'close locker';move 'go opening'; end; $go2_restart = true
|
14119
|
Full Room Info
{
"description": [
"Tall, tightly arranged stacks of crates make walls to three sides, while a curtain keeps anyone from seeing your activity here in this alcove."
],
"id": 26723,
"location": "Solhaven",
"paths": [
"Obvious exits: none"
],
"tags": [
"meta:exit:go opening:previous",
"meta:locker",
"meta:map:multi-uid"
],
"timeto": {
"14119": 22.2
},
"title": [
"[Warehouse, Alcove]"
],
"uid": [
4219323,
4219325,
4219327,
4219329,
4219335,
4219337,
4219339,
4219343,
4219345,
4219347,
4219349
],
"wayto": {
"14119": ";e room = Room.current.id;fput 'go opening'; if ( room == Room.current.id ); fput 'close locker';move 'go opening'; end; $go2_restart = true"
}
}