A pair of sconces decorate the richly stained cedar plank walls, affording a modicum of visual warmth to the otherwise chilly room. A full-length mirror with a carved frame stands opposite an oversized oxblood leather tuffet, while the far wall is occupied by a long counter. |
Obvious exits: none |
Map: imt_Twilight_Cavern.png |
| | | | | | | | | |
Exit
|
Connecting Room
|
;e room = Room.current.id;fput 'go cedar door'; if ( room == Room.current.id ); fput 'close locker';move 'go cedar door'; end
|
27616
|
Full Room Info
{
"description": [
"A pair of sconces decorate the richly stained cedar plank walls, affording a modicum of visual warmth to the otherwise chilly room. A full-length mirror with a carved frame stands opposite an oversized oxblood leather tuffet, while the far wall is occupied by a long counter."
],
"id": 27617,
"image": "imt_Twilight_Cavern.png",
"image_coords": [
272,
129,
331,
190
],
"location": "Icemule Trace",
"paths": [
"Obvious exits: none"
],
"tags": [
"meta:che:Twilight Hall",
"meta:locker"
],
"timeto": {
"27616": 0.2
},
"title": [
"[Twilight Cavern, Lockers]"
],
"uid": [
4043709
],
"wayto": {
"27616": ";e room = Room.current.id;fput 'go cedar door'; if ( room == Room.current.id ); fput 'close locker';move 'go cedar door'; end"
}
}