Along the western wall stretches a wood-framed canvas map, its details and colors painstakingly illustrated. Mounted above a thick oak door is a stuffed bluish-grey krolvin head, its mouth eternally pried open in a silent bark. A wide slate-topped table rests perfectly center in the room, wooden chairs positioned around its edges. A small shelf hangs in a corner, containing a pile of chalk and some map markers.
Obvious exits: south
Map:
Exit Connecting Room
go door 28228
south 28226
Full Room Info
{ "climate": "none", "description": [ "Along the western wall stretches a wood-framed canvas map, its details and colors painstakingly illustrated. Mounted above a thick oak door is a stuffed bluish-grey krolvin head, its mouth eternally pried open in a silent bark. A wide slate-topped table rests perfectly center in the room, wooden chairs positioned around its edges. A small shelf hangs in a corner, containing a pile of chalk and some map markers." ], "id": 28229, "location": "the town of Wehnimer's Landing", "paths": [ "Obvious exits: south" ], "tags": [ "meta:forage-sensed", "no forageables", "meta:forage-sensed:day:2022-11" ], "terrain": "none", "timeto": { "28226": 0.2, "28228": 0.2 }, "title": [ "[Town Barracks, Strategy Room]" ], "uid": [ 336224 ], "wayto": { "28226": "south", "28228": "go door" } }


MapDB last updated: 2024-10-31 16:32:15 +0000