{
"climate": "temperate",
"description": [
"Surrounded by a low stone wall made of remnants from previous constructions, an oddly-shaped building is almost hidden by creeping rope-like vines adorned with verdant heart-shaped leaves. Sunlight reflects off the blackened windows, barely visible through the thickly growing vegetation. A canted doorframe slants at a dramatic angle, and the modwir door swings open occasionally with a slight creaking sound. Piercing the door near its top is a small, crooked lunette."
],
"id": 28598,
"location": "the southern part of Solhaven",
"paths": [
"Obvious paths: none"
],
"tags": [
"meta:forage-sensed",
"no forageables"
],
"terrain": "hard, flat",
"timeto": {
"1512": 0.2,
"28599": 0.2
},
"title": [
"[Zelia's Temple, Courtyard]"
],
"uid": [
4900501
],
"wayto": {
"1512": "go wall",
"28599": "go door"
}
}
Room Information
Description: | Surrounded by a low stone wall made of remnants from previous constructions, an oddly-shaped building is almost hidden by creeping rope-like vines adorned with verdant heart-shaped leaves. Sunlight reflects off the blackened windows, barely visible through the thickly growing vegetation. A canted doorframe slants at a dramatic angle, and the modwir door swings open occasionally with a slight creaking sound. Piercing the door near its top is a small, crooked lunette. | ||||||||
---|---|---|---|---|---|---|---|---|---|
Obvious Paths: | Obvious paths: none | ||||||||
Tags: | meta:forage-sensed, no forageables | ||||||||
Exit Command | Connecting Room ID | ||||||||
go door | 28599 | ||||||||
go wall | 1512 |