Six stalls line the walls here, and feature a misericord in each small open-fronted enclosure. Several are occupied by preaching clergy, their sermons alternately overrunning each other as they rise shrill with delusion or sink quietly into stammered muttering. The cacophony completely overwhelms the harpsichord being played in the background by a gossamer-robed giantwoman, whose lips curl in a lunatic grin.
Obvious exits: out
Map:
Exit Connecting Room
go doors 28606
out 28603
Full Room Info
{ "climate": "none", "description": [ "Six stalls line the walls here, and feature a misericord in each small open-fronted enclosure. Several are occupied by preaching clergy, their sermons alternately overrunning each other as they rise shrill with delusion or sink quietly into stammered muttering. The cacophony completely overwhelms the harpsichord being played in the background by a gossamer-robed giantwoman, whose lips curl in a lunatic grin." ], "id": 28605, "location": "the southern part of Solhaven", "paths": [ "Obvious exits: out" ], "tags": [ "meta:forage-sensed", "no forageables" ], "terrain": "none", "timeto": { "28603": 0.2, "28606": 0.2 }, "title": [ "[Zelia's Temple, Oratory]" ], "uid": [ 4900508 ], "wayto": { "28603": "out", "28606": "go doors" } }


MapDB last updated: 2024-11-03 01:44:25 +0000