Guests dine and carouse in close company at a single long table in this airy, well-appointed tavern. Towards the corner, a collection of smaller tables allow guests to share a drink or word with a greater measure of privacy, and a small archway leads to a busy kitchen. Large open windows dominate the tavern's southern wall, filling the space with the sights and sounds of the nearby sea. |
Obvious exits: none |
Map: |
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Exit
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Connecting Room
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go doors
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28946
|
go archway
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28951
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;e table = "Dancing Hag"; fput "go #{table} table" if dothistimeout("go #{table} table", 25, /You (?:and your group )?head over to|waves.*you.*(?:invites|inviting) you(?: and your group)? to (?:join|come sit at)/) =~ /inviting you|invites you/
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28952
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;e table = "Happy Hag"; fput "go #{table} table" if dothistimeout("go #{table} table", 25, /You (?:and your group )?head over to|waves.*you.*(?:invites|inviting) you(?: and your group)? to (?:join|come sit at)/) =~ /inviting you|invites you/
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28953
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;e table = "Angry Hag"; fput "go #{table} table" if dothistimeout("go #{table} table", 25, /You (?:and your group )?head over to|waves.*you.*(?:invites|inviting) you(?: and your group)? to (?:join|come sit at)/) =~ /inviting you|invites you/
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28954
|
;e table = "Sleeping Hag"; fput "go #{table} table" if dothistimeout("go #{table} table", 25, /You (?:and your group )?head over to|waves.*you.*(?:invites|inviting) you(?: and your group)? to (?:join|come sit at)/) =~ /inviting you|invites you/
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28955
|
;e table = "Kissing Hag"; fput "go #{table} table" if dothistimeout("go #{table} table", 25, /You (?:and your group )?head over to|waves.*you.*(?:invites|inviting) you(?: and your group)? to (?:join|come sit at)/) =~ /inviting you|invites you/
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28956
|
;e true
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30716
|