Next to the arch to the northwest, a gnomish contraption rests as a shrine. A yard-wide wheel has been filled with sand and water, while gears keep the wheel in constant back-and-forth motion. The blue-dyed water and pristine white sand intermingle, creating a miniature storm within the wheel's confines. Sitting unobtrusively to the north and west are two bridges offering access to the other towers. |
Obvious exits: northwest, down |
Map: ifw-wizard_guild-1619773727.png |
| | | | | | | | | |
Exit
|
Connecting Room
|
down
|
29589
|
northwest
|
29613
|
go west bridge
|
29612
|
go north bridge
|
29610
|
Full Room Info
{
"description": [
"Next to the arch to the northwest, a gnomish contraption rests as a shrine. A yard-wide wheel has been filled with sand and water, while gears keep the wheel in constant back-and-forth motion. The blue-dyed water and pristine white sand intermingle, creating a miniature storm within the wheel's confines. Sitting unobtrusively to the north and west are two bridges offering access to the other towers."
],
"id": 29611,
"image": "ifw-wizard_guild-1619773727.png",
"image_coords": [
433,
483,
463,
511
],
"location": "Mist Harbor",
"paths": [
"Obvious exits: northwest, down"
],
"timeto": {
"29589": 0.2,
"29610": 0.2,
"29612": 0.2,
"29613": 0.2
},
"title": [
"[Water Tower, Third Floor]"
],
"uid": [
686042
],
"wayto": {
"29589": "down",
"29610": "go north bridge",
"29612": "go west bridge",
"29613": "northwest"
}
}