Dozens of boxes lay stacked in this cramped interior. Glancing over them you see they are labeled to different ports of call around Elanthia. Dubiously diverted from their proper destination, they now sit in storage until the town constable has moved on to more pressing business, or at least accepted a few donations.
Obvious exits: none
Map:
Exit Connecting Room
go trapdoor 16569
Full Room Info
{ "description": [ "Dozens of boxes lay stacked in this cramped interior. Glancing over them you see they are labeled to different ports of call around Elanthia. Dubiously diverted from their proper destination, they now sit in storage until the town constable has moved on to more pressing business, or at least accepted a few donations." ], "id": 30760, "location": "the town of Wehnimer's Landing", "paths": [ "Obvious exits: none" ], "timeto": { "16569": 0.2 }, "title": [ "[Rooftop, Cubbyhole]" ], "uid": [ 261103 ], "wayto": { "16569": "go trapdoor" } }


MapDB last updated: 2025-01-09 23:12:00 +0000