Room Information

Room description and navigation information for [Atoll, Inner Edge]
Description: Ivory and obsidian stones alternate along a path leading up to a yellow barrier. The air surrounding the barrier ripples and wavers, distorting the ruins just visible on the other side. Hollowed out stones stained crimson line the barrier, each holding a humanoid skull as a warning to those who enter.
Obvious Paths: Obvious paths: north
Map Image: kf-atoll-1652294074.jpg
Tags: atoll barrier, yabathilium fruit, strand of seaweed, murdroot, wavepetal blossom, meta:forage-sensed, meta:forage-sensed:day:2023-11
Exit Command Connecting Room ID
north 30845
;e color_moves = {'blue' => 'n,sw,sw', 'black' => 'n,sw,sw,sw,s,se', 'red' => 'n,se,se', 'yellow' => 'n,se,se,se,s,sw'};GameObj.room_desc.find { |o| o.name =~ /(blue|black|yellow|red) barrier/ };color = $1;move_order = color_moves[color].split(',');move_order.each { |w| move(w) };move('go grotto');fput 'touch crystal';move('out');move_order.reverse.each { |w| move(reverse_direction(w)) };move('go barrier') 30851

Full Room Data

Full Room Info (JSON Data)
{ "climate": "saltwater", "description": [ "Ivory and obsidian stones alternate along a path leading up to a yellow barrier. The air surrounding the barrier ripples and wavers, distorting the ruins just visible on the other side. Hollowed out stones stained crimson line the barrier, each holding a humanoid skull as a warning to those who enter.", "Ivory and obsidian stones alternate along a path leading up to a yellow barrier. The air surrounding the barrier ripples and wavers, some type of ruins visible on the other side. A line of humanoid skulls is nailed into the stones beneath them, a warning to those who enter." ], "id": 30850, "image": "kf-atoll-1652294074.jpg", "image_coords": [ 287, 160, 318, 189 ], "location": "the Atoll", "paths": [ "Obvious paths: north" ], "tags": [ "atoll barrier", "yabathilium fruit", "strand of seaweed", "murdroot", "wavepetal blossom", "meta:forage-sensed", "meta:forage-sensed:day:2023-11" ], "terrain": "riparian", "timeto": { "30845": 0.2, "30851": 10 }, "title": [ "[Atoll, Inner Edge]" ], "uid": [ 7138115 ], "wayto": { "30845": "north", "30851": ";e color_moves = {'blue' => 'n,sw,sw', 'black' => 'n,sw,sw,sw,s,se', 'red' => 'n,se,se', 'yellow' => 'n,se,se,se,s,sw'};GameObj.room_desc.find { |o| o.name =~ /(blue|black|yellow|red) barrier/ };color = $1;move_order = color_moves[color].split(',');move_order.each { |w| move(w) };move('go grotto');fput 'touch crystal';move('out');move_order.reverse.each { |w| move(reverse_direction(w)) };move('go barrier')" } }

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