Narrow walkways thread between bulky props and scenery flats. A variety of lanterns hangs overhead, offering different ways to manipulate the light shining down on a stage. The green room is at the western end of the tunnel-like corridor, with an open door that reveals a collection of chairs and small tables. |
Obvious exits: north, west |
Map: |
| | | | | | | | | |
Exit
|
Connecting Room
|
west
|
30905
|
north
|
30903
|
Full Room Info
{
"description": [
"Narrow walkways thread between bulky props and scenery flats. A variety of lanterns hangs overhead, offering different ways to manipulate the light shining down on a stage. The green room is at the western end of the tunnel-like corridor, with an open door that reveals a collection of chairs and small tables."
],
"id": 30904,
"location": "Kharam-Dzu",
"paths": [
"Obvious exits: north, west"
],
"timeto": {
"30903": 0.2,
"30905": 0.2
},
"title": [
"[Bard Guild, Backstage Entry]"
],
"uid": [
282013
],
"wayto": {
"30903": "north",
"30905": "west"
}
}