Room Information

Room description and navigation information for [Abandoned Farm, Garden]
Description: A broken-down farm house stands just inside the wooden archway, its empty door and broken windows leering over the snow-filled garden. A dilapidated barn slumps into the snow to the north of the garden. To the southeast, a thin trail leads around the corner of the house.
Obvious Paths: Obvious paths: southeast
Map Image: imt-south_gate-1647231707.png
Tags: wavepetal blossom, moonflower, ice tulip, winter rose, sassafras leaf, sweetfern stalk, frostflower, angelica root, valerian root, pennyroyal stem, meta:forage-sensed, sunburst blossom, snowy arctic rose, snow rose, white arctic rose, white crallisberry, silver iceblossom, resting poppy, meta:forage-sensed:day:2025-03
Exit Command Connecting Room ID
go archway 3070
go doorway 3092
go barn 3104
southeast 3100
;e if GameObj.inv.find {|obj| obj.noun == "key"};fput "go snow cabin";else;empty_hand;multifput "get my key from my #{UserVars.key_sack}","go snow cabin","put my key in my #{UserVars.key_sack}";fill_hand;end 31352

Full Room Data

Full Room Info (JSON Data)
{ "climate": "snowy, arctic", "description": [ "A broken-down farm house stands just inside the wooden archway, its empty door and broken windows leering over the snow-filled garden. A dilapidated barn slumps into the snow to the north of the garden. To the southeast, a thin trail leads around the corner of the house." ], "id": 3091, "image": "imt-south_gate-1647231707.png", "image_coords": [ 673, 673, 683, 683 ], "location": "the Abandoned Farm", "paths": [ "Obvious paths: southeast" ], "tags": [ "wavepetal blossom", "moonflower", "ice tulip", "winter rose", "sassafras leaf", "sweetfern stalk", "frostflower", "angelica root", "valerian root", "pennyroyal stem", "meta:forage-sensed", "sunburst blossom", "snowy arctic rose", "snow rose", "white arctic rose", "white crallisberry", "silver iceblossom", "resting poppy", "meta:forage-sensed:day:2025-03" ], "terrain": "cultivated", "timeto": { "3070": 0.2, "3092": 0.2, "3100": 0.2, "3104": 0.2, "31352": ";e UserVars.sunset_cabin.nil? ? nil : 0.2;" }, "title": [ "[Abandoned Farm, Garden]" ], "uid": [ 4124014 ], "wayto": { "3070": "go archway", "3092": "go doorway", "3100": "southeast", "3104": "go barn", "31352": ";e if GameObj.inv.find {|obj| obj.noun == \"key\"};fput \"go snow cabin\";else;empty_hand;multifput \"get my key from my #{UserVars.key_sack}\",\"go snow cabin\",\"put my key in my #{UserVars.key_sack}\";fill_hand;end" } }

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