Encapsulated on all sides by clotted and tangled brush, a passage slips into Bittermere Wood along the southeastern curve of the boardwalk that passes for a road in this section of town. Faded planks stretch from sporadic grasses on one side to boggy muck on the other, while a twisted labyrinth of walkways and ramps shoots off into the congested homes built upon stilts to the northwest. Spindled torches dot the boardwalk, their orange and green flames caged in twisted wire.
Obvious paths: northeast, southwest, northwest
Map: fest-naidem-part1-1696171838.png
Exit Connecting Room
northwest 31603
southwest 31601
northeast 31652
go two-story house 31912
go ebonwood house 31914
go panel-inset house 33942
Full Room Info
{ "climate": "temperate", "description": [ "Encapsulated on all sides by clotted and tangled brush, a passage slips into Bittermere Wood along the southeastern curve of the boardwalk that passes for a road in this section of town. Faded planks stretch from sporadic grasses on one side to boggy muck on the other, while a twisted labyrinth of walkways and ramps shoots off into the congested homes built upon stilts to the northwest. Spindled torches dot the boardwalk, their orange and green flames caged in twisted wire." ], "id": 31613, "image": "fest-naidem-part1-1696171838.png", "image_coords": [ 695, 466, 716, 487 ], "location": "Evermore Hollow", "paths": [ "Obvious paths: northeast, southwest, northwest" ], "tags": [ "no forageables", "meta:forage-sensed", "meta:forage-sensed:night:2022-10", "seedhead of beebalm", "white willow bark", "meta:forage-sensed:day:2023-10" ], "terrain": "muddy wetlands", "timeto": { "31601": 0.2, "31603": 0.2, "31652": 0.2, "31912": 0.2, "31914": 0.2, "33942": 0.2 }, "title": [ "[Evermore Hollow, Outer Circle]" ], "uid": [ 8083020 ], "wayto": { "31601": "southwest", "31603": "northwest", "31652": "northeast", "31912": "go two-story house", "31914": "go ebonwood house", "33942": "go panel-inset house" } }


MapDB last updated: 2024-12-29 16:30:32 +0000