A fine drift of snow freezes the flags underfoot, their stony faces rimed with frost. High above, the glass panes of a silvery iron-framed dome are half broken and half missing. Powder collects on the furniture below, including a table and desk, both of which are covered in heavy folds of concealing green velvet. A glass globe, floating and lit up with a bluish light, hangs in the middle of the chamber. A marble arch is set into one wall, and a gilded door into another.
Obvious paths: none
Map:
Exit Connecting Room
go marble arch 31916
go gilded door 32203
Full Room Info
{ "climate": "temperate", "description": [ "A fine drift of snow freezes the flags underfoot, their stony faces rimed with frost. High above, the glass panes of a silvery iron-framed dome are half broken and half missing. Powder collects on the furniture below, including a table and desk, both of which are covered in heavy folds of concealing green velvet. A glass globe, floating and lit up with a bluish light, hangs in the middle of the chamber. A marble arch is set into one wall, and a gilded door into another." ], "id": 31917, "location": "Evermore Hollow", "paths": [ "Obvious paths: none" ], "tags": [ "no forageables", "meta:forage-sensed", "meta:forage-sensed:night:2022-10" ], "terrain": "hard, flat", "timeto": { "31916": 0.2, "32203": 0.2 }, "title": [ "[Icewild Hall, Solarium]" ], "uid": [ 8084247 ], "wayto": { "31916": "go marble arch", "32203": "go gilded door" } }


MapDB last updated: 2025-01-06 14:11:38 +0000