{
"climate": "temperate",
"description": [
"A fine drift of snow freezes the flags underfoot, their stony faces rimed with frost. High above, the glass panes of a silvery iron-framed dome are half broken and half missing. Powder collects on the furniture below, including a table and desk, both of which are covered in heavy folds of concealing green velvet. A glass globe, floating and lit up with a bluish light, hangs in the middle of the chamber. A marble arch is set into one wall, and a gilded door into another."
],
"id": 31917,
"location": "Evermore Hollow",
"paths": [
"Obvious paths: none"
],
"tags": [
"no forageables",
"meta:forage-sensed",
"meta:forage-sensed:night:2022-10"
],
"terrain": "hard, flat",
"timeto": {
"31916": 0.2,
"32203": 0.2
},
"title": [
"[Icewild Hall, Solarium]"
],
"uid": [
8084247
],
"wayto": {
"31916": "go marble arch",
"32203": "go gilded door"
}
}
Room Information
Description: | A fine drift of snow freezes the flags underfoot, their stony faces rimed with frost. High above, the glass panes of a silvery iron-framed dome are half broken and half missing. Powder collects on the furniture below, including a table and desk, both of which are covered in heavy folds of concealing green velvet. A glass globe, floating and lit up with a bluish light, hangs in the middle of the chamber. A marble arch is set into one wall, and a gilded door into another. | ||||||||
---|---|---|---|---|---|---|---|---|---|
Obvious Paths: | Obvious paths: none | ||||||||
Tags: | no forageables, meta:forage-sensed, meta:forage-sensed:night:2022-10 | ||||||||
Exit Command | Connecting Room ID | ||||||||
go marble arch | 31916 | ||||||||
go gilded door | 32203 |