{
    "description": [
        "Rows of roughly hewn wooden slabs are pushed to the side of the square-shaped room, each one with its own set of wickedly sharp tools exhibited on hanging steel hooks behind it.  Ledges teeming with a multitude of supplies and other labeled toolboxes wrap around the upper half of the walls.  Prepped for longer periods of work, an aged vultite-chased lantern hovers above an elaborate fir sideboard.  Scads of untanned hides are stacked next to a fauna-carved rowan arch, opposite another meticulously sorted selection of variegated pelts."
    ],
    "id": 33367,
    "location": "Spindrift Sanctuary, inside the glacier-locked town of Icemule Trace",
    "paths": [
        "Obvious exits: none"
    ],
    "tags": [
        "private property"
    ],
    "timeto": {
        "33366": 0.2
    },
    "title": [
        "[Spindrift Sanctuary, Haven]"
    ],
    "uid": [
        2022581
    ],
    "wayto": {
        "33366": "go rowan arch"
    }
}
                    Room Information
| Description: | Rows of roughly hewn wooden slabs are pushed to the side of the square-shaped room, each one with its own set of wickedly sharp tools exhibited on hanging steel hooks behind it. Ledges teeming with a multitude of supplies and other labeled toolboxes wrap around the upper half of the walls. Prepped for longer periods of work, an aged vultite-chased lantern hovers above an elaborate fir sideboard. Scads of untanned hides are stacked next to a fauna-carved rowan arch, opposite another meticulously sorted selection of variegated pelts. | ||||||||
|---|---|---|---|---|---|---|---|---|---|
| Obvious Paths: | Obvious exits: none | ||||||||
| Tags: | private property | ||||||||
| Exit Command | Connecting Room ID | ||||||||
| go rowan arch | 33366 | ||||||||