Several small homes border the var, each finely crafted from grey stone and trimmed with copper guttering. Elaborate steps lead to the front doors, each seemingly carved from large blocks of wood. Lanterns are set above some of the doors while simple candle sconces adorn others.
Obvious paths: north, east
Map: en-tavaalor-1565907614.png
Exit Connecting Room
north 3507
;e status_tags; get_result = dothis 'get my lockpick', /You remove|detach .*?<a exist="(?:[0-9]+)".*?from.*?<a exist="(?:[0-9]+)"/; status_tags; lockpick, container = /You remove|detach .*?<a exist="([0-9]+)".*?from.*?<a exist="([0-9]+)"/.match(get_result).captures[0..1]; fput 'pick shed'; fput "_drag ##{lockpick} ##{container}"; fput 'open shed'; move 'go shed' 17805
east 3510
Full Room Info
{ "climate": "temperate", "description": [ "Several small homes border the var, each finely crafted from grey stone and trimmed with copper guttering. Elaborate steps lead to the front doors, each seemingly carved from large blocks of wood. Lanterns are set above some of the doors while simple candle sconces adorn others.", "Several small homes border the var, each finely crafted from grey stone and trimmed with copper guttering. Elaborate steps lead to the front doors, each seemingly carved from large blocks of wood. Lanterns are set above some of the doors while simple candle sconces adorn others, all burning now as they attempt to carve away at the blackness of night." ], "id": 3509, "image": "en-tavaalor-1565907614.png", "image_coords": [ 478, 784, 509, 812 ], "location": "the city of Ta'Vaalor", "paths": [ "Obvious paths: north, east" ], "tags": [ "meta:forage-sensed", "no forageables", "meta:forage-sensed:night:2023-01" ], "terrain": "hard, flat", "timeto": { "17805": ";e Stats.prof == 'Rogue' ? 2.0 : nil", "3507": 0.2, "3510": 0.2 }, "title": [ "[Ta'Vaalor, Gaeld Var]" ], "uid": [ 14100071 ], "wayto": { "17805": ";e status_tags; get_result = dothis 'get my lockpick', /You remove|detach .*?<a exist=\"(?:[0-9]+)\".*?from.*?<a exist=\"(?:[0-9]+)\"/; status_tags; lockpick, container = /You remove|detach .*?<a exist=\"([0-9]+)\".*?from.*?<a exist=\"([0-9]+)\"/.match(get_result).captures[0..1]; fput 'pick shed'; fput \"_drag ##{lockpick} ##{container}\"; fput 'open shed'; move 'go shed'", "3507": "north", "3510": "east" } }


MapDB last updated: 2024-10-31 16:32:15 +0000