{
    "description": [
        "The pier juts out from the shoreline into foamy waters, its thick beams aged from years of salt spray.  A teak-framed tavern with a slanted roof of slate tiles stands atop sturdy beams driven deep into the seabed.  Smoke curls from the chimney of a bustling workshop, carrying the scent of burning wood and forge fire.  Iron rings are embedded into the edge of the pier, anchoring thick ropes that stretch toward a two-masted brigantine.  Bridging the gap between ship and shore, a gangplank rests, its boards worn smooth by countless boots."
    ],
    "id": 35789,
    "location": "Drunken D'Wharf, inside the island town of Mist Harbor",
    "paths": [
        "Obvious paths: out"
    ],
    "timeto": {
        "35780": 0.2,
        "35790": 0.2,
        "35791": 0.2
    },
    "title": [
        "[Drunken D'Wharf, Private Pier]"
    ],
    "uid": [
        2014102
    ],
    "wayto": {
        "35780": "out",
        "35790": "go gangplank",
        "35791": "go tavern"
    }
}
                    Room Information
| Description: | The pier juts out from the shoreline into foamy waters, its thick beams aged from years of salt spray. A teak-framed tavern with a slanted roof of slate tiles stands atop sturdy beams driven deep into the seabed. Smoke curls from the chimney of a bustling workshop, carrying the scent of burning wood and forge fire. Iron rings are embedded into the edge of the pier, anchoring thick ropes that stretch toward a two-masted brigantine. Bridging the gap between ship and shore, a gangplank rests, its boards worn smooth by countless boots. | ||||||||
|---|---|---|---|---|---|---|---|---|---|
| Obvious Paths: | Obvious paths: out | ||||||||
| Exit Command | Connecting Room ID | ||||||||
| go gangplank | 35790 | ||||||||
| go tavern | 35791 | ||||||||
| out | 35780 | ||||||||