{
"description": [
"The pier juts out from the shoreline into foamy waters, its thick beams aged from years of salt spray. A teak-framed tavern with a slanted roof of slate tiles stands atop sturdy beams driven deep into the seabed. Smoke curls from the chimney of a bustling workshop, carrying the scent of burning wood and forge fire. Iron rings are embedded into the edge of the pier, anchoring thick ropes that stretch toward a two-masted brigantine. Bridging the gap between ship and shore, a gangplank rests, its boards worn smooth by countless boots."
],
"id": 35789,
"location": "Drunken D'Wharf, inside the island town of Mist Harbor",
"paths": [
"Obvious paths: out"
],
"timeto": {
"35780": 0.2,
"35790": 0.2,
"35791": 0.2
},
"title": [
"[Drunken D'Wharf, Private Pier]"
],
"uid": [
2014102
],
"wayto": {
"35780": "out",
"35790": "go gangplank",
"35791": "go tavern"
}
}
Room Information
| Description: | The pier juts out from the shoreline into foamy waters, its thick beams aged from years of salt spray. A teak-framed tavern with a slanted roof of slate tiles stands atop sturdy beams driven deep into the seabed. Smoke curls from the chimney of a bustling workshop, carrying the scent of burning wood and forge fire. Iron rings are embedded into the edge of the pier, anchoring thick ropes that stretch toward a two-masted brigantine. Bridging the gap between ship and shore, a gangplank rests, its boards worn smooth by countless boots. | ||||||||
|---|---|---|---|---|---|---|---|---|---|
| Obvious Paths: | Obvious paths: out | ||||||||
| Exit Command | Connecting Room ID | ||||||||
| go gangplank | 35790 | ||||||||
| go tavern | 35791 | ||||||||
| out | 35780 | ||||||||