Stout modwir timbers are symmetrically spaced between walls of precisely fitted stone blocks, each carved with a detailed bas-relief scene depicting battle with orcs, ogres, or trolls. Shining down through glaes panel skylights of irregular thickness, sunlight dances over the carvings, creating an illusion of movement. Corridors branch off to the northwest and southwest, while the entrance lies to the east. |
Obvious exits: east, southwest, northwest |
Map: wl-gates-1264234799.png |
| | | | | | | | | |
Exit
|
Connecting Room
|
northwest
|
13072
|
east
|
13069
|
southwest
|
13071
|
Full Room Info
{
"description": [
"Stout modwir timbers are symmetrically spaced between walls of precisely fitted stone blocks, each carved with a detailed bas-relief scene depicting battle with orcs, ogres, or trolls. Shining down through glaes panel skylights of irregular thickness, sunlight dances over the carvings, creating an illusion of movement. Corridors branch off to the northwest and southwest, while the entrance lies to the east.",
"Stout modwir timbers are symmetrically spaced between walls of precisely fitted stone blocks, each carved with a detailed bas-relief scene depicting battle with orcs, ogres, or trolls. Shining down through glaes panel skylights of irregular thickness, moonlight dances over the carvings, creating an illusion of movement. Corridors branch off to the northwest and southeast, while the entrance lies to the east."
],
"id": 3616,
"image": "wl-gates-1264234799.png",
"image_coords": [
400,
366,
410,
376
],
"location": "the Guardians of Sunfist outpost",
"paths": [
"Obvious exits: east, southwest, northwest"
],
"tags": [
"no forageables",
"meta:forage-sensed"
],
"timeto": {
"13069": 0.2,
"13071": 0.2,
"13072": 0.2
},
"title": [
"[Triskele, West Corridor]"
],
"uid": [
560007
],
"wayto": {
"13069": "east",
"13071": "southwest",
"13072": "northwest"
}
}