You are standing in a tiny room whose facing wall is an array of small, locked doors. One of the lockers has been removed for you and is sitting on a small counter.
Obvious exits: none
Map:
Exit Connecting Room
;e room = Room.current.id;fput 'go opening'; if ( room == Room.current.id ); fput 'close locker';move 'go opening'; end; $go2_restart = true 389
Full Room Info
{ "description": [ "You are standing in a tiny room whose facing wall is an array of small, locked doors. One of the lockers has been removed for you and is sitting on a small counter." ], "id": 3855, "location": "Wehnimer's Landing", "paths": [ "Obvious exits: none" ], "tags": [ "meta:locker", "meta:map:multi-uid" ], "timeto": { "389": 0.2 }, "title": [ "[Public Lockers]" ], "uid": [ 54005, 54006, 54007, 54150, 54151, 54152, 54156, 54157 ], "wayto": { "389": ";e room = Room.current.id;fput 'go opening'; if ( room == Room.current.id ); fput 'close locker';move 'go opening'; end; $go2_restart = true" } }


MapDB last updated: 2024-10-31 16:32:15 +0000