A limestone walkway crosses briefly with a tiny rivulet as it winds its way towards a mist-shrouded stone temple. Rows of slender limbed trees nearly obscure the high seashell-inset walls that enclose this courtyard. As the sea breeze propels the leafy foliage into motion, a shady bower reveals a darkened tunnel leading into the earth. |
Obvious paths: none |
Map: vo-cleric_guild-1275418702.png |
| | | | | | | | | |
Exit
|
Connecting Room
|
go shop
|
18627
|
go gate
|
1485
|
go tunnel
|
6105
|
go temple
|
18625
|
;e true
|
30710
|
Full Room Info
{
"climate": "cold, damp",
"description": [
"A limestone walkway crosses briefly with a tiny rivulet as it winds its way towards a mist-shrouded stone temple. Rows of slender limbed trees nearly obscure the high seashell-inset walls that enclose this courtyard. As the sea breeze propels the leafy foliage into motion, a shady bower reveals a darkened tunnel leading into the earth."
],
"id": 6102,
"image": "vo-cleric_guild-1275418702.png",
"image_coords": [
695,
201,
739,
245
],
"location": "Solhaven",
"paths": [
"Obvious paths: none"
],
"tags": [
"clericguild",
"meta:mapname:Vornavis - Cleric Guild",
"meta:mapshortname:Cleric Guild (VO)",
"meta:mapcategory:Vornavis",
"meta:mapcategory:Guilds",
"urchin-access",
"urchin guide clericguild",
"no forageables",
"cleric guild"
],
"terrain": "hard, flat",
"timeto": {
"1485": 0.2,
"18625": ";e ((!defined?(Stats.prof) or Stats.prof == 'Cleric') ? 0.2 : nil);",
"18627": ";e Stats.prof == 'Cleric' ? 0.2 : nil",
"30710": ";e Map[7].timeto['30714'].call;",
"6105": 0.2
},
"title": [
"[Cleric Guild, Courtyard]"
],
"uid": [
674017
],
"wayto": {
"1485": "go gate",
"18625": "go temple",
"18627": "go shop",
"30710": ";e true",
"6105": "go tunnel"
}
}