The tunnel twists and turns, undulating through the surrounding rock. The floor, walls and low ceiling are irregular but smooth, as if something had passed this way many times to wear away any jagged edges. The dim green light given off by patches of glowing lichen shrouds the tunnel in odd shadows that dance and waver before your eyes. |
Obvious exits: southeast, northwest |
Map: wl-broken-1264234799.png |
| | | | | | | | | |
Exit
|
Connecting Room
|
;e fput 'kneel' unless kneeling? or (Stats.race =~ /Dwarf|Halfling|Gnome/); move 'northwest'
|
7459
|
;e fput 'kneel' unless kneeling? or (Stats.race =~ /Dwarf|Halfling|Gnome/); move 'southeast'
|
7461
|
Full Room Info
{
"description": [
"The tunnel twists and turns, undulating through the surrounding rock. The floor, walls and low ceiling are irregular but smooth, as if something had passed this way many times to wear away any jagged edges. The dim green light given off by patches of glowing lichen shrouds the tunnel in odd shadows that dance and waver before your eyes."
],
"id": 7460,
"image": "wl-broken-1264234799.png",
"image_coords": [
807,
825,
817,
835
],
"location": "the Broken Lands",
"paths": [
"Obvious exits: southeast, northwest"
],
"tags": [
"some glowing green lichen",
"bone mushroom",
"sponge mushroom",
"some blackened moss",
"some cave moss",
"magru"
],
"timeto": {
"7459": 0.2,
"7461": 0.2
},
"title": [
"[Dark Grotto, Small Tunnel]"
],
"uid": [
94003
],
"wayto": {
"7459": ";e fput 'kneel' unless kneeling? or (Stats.race =~ /Dwarf|Halfling|Gnome/); move 'northwest'",
"7461": ";e fput 'kneel' unless kneeling? or (Stats.race =~ /Dwarf|Halfling|Gnome/); move 'southeast'"
}
}