The ground beneath you is white, strangely grainy and light. Tunnels lead off to the northeast and southwest, winding erratically through the odd earth. Walls made of a hard, transparent material close about you, distorting the images beyond them. Looking carefully, it almost seems that a small human sits just beyond the glass, staring at you with great interest.
Obvious exits: northeast, southwest
Map: imt-rift-1554575848.png
Exit Connecting Room
northeast 12095
;e start_room = [ 12095, 12096, 12156, 12097, 12098, nil, 12151, 12133, 12152, 12248, 12139, 12106, nil, nil, 12138, 12146, 12153, 12122, 12157, 12145, 12125, 12141, 12140, 12119, 12252, 12103 ]; dirs = [ 'southwest', 'southwest', 'west', 'northwest', 'southeast', 'southwest', 'northwest', 'northeast', 'west', 'southwest', 'southeast', 'northwest', 'northeast', 'northwest', 'northeast', 'northwest', 'northeast', 'southeast', 'southwest', 'southeast', 'southwest', 'southeast', 'southeast', 'southeast', 'southwest', 'southeast', 'southwest', 'southeast', 'southeast', 'east', 'northeast', 'northeast' ]; if index = start_room.index(Room.current.id); until checkloot.include?('thread'); move dirs[index]; index += 1; index = 0 if index >= dirs.length; end; move 'climb thread'; waitrt?; fput 'stand'; else; echo 'error: mini-script expected a different room'; end; $go2_restart = true 12207
southwest 12156
;e start_room = [ 12095, 12096, 12156, 12097, 12098, nil, 12151, 12133, 12152, 12248, 12139, 12106, nil, nil, 12138, 12146, 12153, 12122, 12157, 12145, 12125, 12141, 12140, 12119, 12252, 12103 ]; dirs = [ 'southwest', 'southwest', 'west', 'northwest', 'southeast', 'southwest', 'northwest', 'northeast', 'west', 'southwest', 'southeast', 'northwest', 'northeast', 'northwest', 'northeast', 'northwest', 'northeast', 'southeast', 'southwest', 'southeast', 'southwest', 'southeast', 'southeast', 'southeast', 'southwest', 'southeast', 'southwest', 'southeast', 'southeast', 'east', 'northeast', 'northeast' ]; if index = start_room.index(Room.current.id); until checkloot.include?('fissure'); move dirs[index]; index += 1; index = 0 if index >= dirs.length; end; 5.times { waitrt?; fput 'stand' unless standing?; waitrt?; result = dothistimeout 'push fissure', 3, /^Grasping the distorted edges|^A wide fissure cannot be opened any farther\.|^As you move to touch a sealed fissure|^What were you referring to\?/; waitrt?; fput 'stand' unless standing?; waitrt?; break if result =~ /^A wide fissure cannot be opened any farther\./ }; move 'go fissure'; else; echo 'error: mini-script expected a different room'; end; $go2_restart = true 12235
Full Room Info
{ "description": [ "The ground beneath you is white, strangely grainy and light. Tunnels lead off to the northeast and southwest, winding erratically through the odd earth. Walls made of a hard, transparent material close about you, distorting the images beyond them. Looking carefully, it almost seems that a small human sits just beyond the glass, staring at you with great interest." ], "id": 12096, "image": "imt-rift-1554575848.png", "image_coords": [ 676, 1234, 686, 1244 ], "location": "the Rift", "paths": [ "Obvious exits: northeast, southwest", "Obvious paths: northeast, southwest" ], "tags": [ "slime-covered grave blossom", "oozing fleshsore bulb", "withered deathblossom", "discolored fleshbinder bud", "twisted black mawflower", "mass of congealed slime" ], "timeto": { "12095": 0.2, "12156": 0.2, "12207": 11.4, "12235": 11.4 }, "title": [ "[The Rift]" ], "uid": [ 4569022 ], "wayto": { "12095": "northeast", "12156": "southwest", "12207": ";e start_room = [ 12095, 12096, 12156, 12097, 12098, nil, 12151, 12133, 12152, 12248, 12139, 12106, nil, nil, 12138, 12146, 12153, 12122, 12157, 12145, 12125, 12141, 12140, 12119, 12252, 12103 ]; dirs = [ 'southwest', 'southwest', 'west', 'northwest', 'southeast', 'southwest', 'northwest', 'northeast', 'west', 'southwest', 'southeast', 'northwest', 'northeast', 'northwest', 'northeast', 'northwest', 'northeast', 'southeast', 'southwest', 'southeast', 'southwest', 'southeast', 'southeast', 'southeast', 'southwest', 'southeast', 'southwest', 'southeast', 'southeast', 'east', 'northeast', 'northeast' ]; if index = start_room.index(Room.current.id); until checkloot.include?('thread'); move dirs[index]; index += 1; index = 0 if index >= dirs.length; end; move 'climb thread'; waitrt?; fput 'stand'; else; echo 'error: mini-script expected a different room'; end; $go2_restart = true", "12235": ";e start_room = [ 12095, 12096, 12156, 12097, 12098, nil, 12151, 12133, 12152, 12248, 12139, 12106, nil, nil, 12138, 12146, 12153, 12122, 12157, 12145, 12125, 12141, 12140, 12119, 12252, 12103 ]; dirs = [ 'southwest', 'southwest', 'west', 'northwest', 'southeast', 'southwest', 'northwest', 'northeast', 'west', 'southwest', 'southeast', 'northwest', 'northeast', 'northwest', 'northeast', 'northwest', 'northeast', 'southeast', 'southwest', 'southeast', 'southwest', 'southeast', 'southeast', 'southeast', 'southwest', 'southeast', 'southwest', 'southeast', 'southeast', 'east', 'northeast', 'northeast' ]; if index = start_room.index(Room.current.id); until checkloot.include?('fissure'); move dirs[index]; index += 1; index = 0 if index >= dirs.length; end; 5.times { waitrt?; fput 'stand' unless standing?; waitrt?; result = dothistimeout 'push fissure', 3, /^Grasping the distorted edges|^A wide fissure cannot be opened any farther\\.|^As you move to touch a sealed fissure|^What were you referring to\\?/; waitrt?; fput 'stand' unless standing?; waitrt?; break if result =~ /^A wide fissure cannot be opened any farther\\./ }; move 'go fissure'; else; echo 'error: mini-script expected a different room'; end; $go2_restart = true" } }


MapDB last updated: 2024-10-31 16:32:15 +0000