Overturned desks lie in disarray on the bloody floor of an old classroom. All along the weathered walls, school books have had their pages stabbed through with daggers, securing them to the wooden panels beneath. The freezing wind rushes in through an open window, howling and moaning like a spirit possessed.
Obvious paths: northeast, southeast
Map: imt-scatter-1264234799.png
Exit Connecting Room
;e start_room = [ 12240, 12229, 12228, 12219, 12217, 12220, 12231, 12230, 12232, 12235, 12236, 12238, 12239, 12237, 12234, nil, 12233 ]; dirs = [ 'southwest', 'southwest', 'southwest', 'up', 'northwest', 'east', 'northwest', 'northeast', 'down', 'southeast', 'southeast', 'southeast', 'up', 'northeast', 'west', 'southeast', 'northwest', 'northwest', 'northeast', 'up' ]; if index = start_room.index(Room.current.id); until checkloot.include?('fissure'); move dirs[index]; index += 1; index = 0 if index >= dirs.length; end; 5.times { waitrt?; fput 'stand' unless standing?; waitrt?; result = dothistimeout 'push fissure', 3, /^Grasping the distorted edges|^A wide fissure cannot be opened any farther\.|^As you move to touch a sealed fissure|^What were you referring to\?/; waitrt?; fput 'stand' unless standing?; waitrt?; break if result =~ /^A wide fissure cannot be opened any farther\./ }; move 'go fissure'; else; echo 'error: mini-script expected a different room'; end; $go2_restart = true 12151
southeast 12231
northeast 12232
Full Room Info
{ "climate": "arid", "description": [ "Overturned desks lie in disarray on the bloody floor of an old classroom. All along the weathered walls, school books have had their pages stabbed through with daggers, securing them to the wooden panels beneath. The freezing wind rushes in through an open window, howling and moaning like a spirit possessed.", "Overturned desks lie in disarray on the bloody floor of an old classroom. All along the weathered walls, school books have had their pages stabbed through with daggers, securing them to the wooden panels beneath. The scorching wind rushes in through an open window, howling and moaning like a spirit possessed." ], "id": 12230, "image": "imt-scatter-1264234799.png", "image_coords": [ 238, 210, 262, 234 ], "location": "the Rift", "paths": [ "Obvious paths: northeast, southeast", "Obvious exits: northeast, southeast" ], "tags": [ "withered deathblossom", "fleshsore bulb", "fleshbinder bud", "grave blossom", "black mawflower", "green fleshbulb", "meta:forage-sensed" ], "terrain": "hard, flat", "timeto": { "12151": 11.4, "12231": 0.2, "12232": 0.2 }, "title": [ "[The Rift, Scatter]" ], "uid": [ 4571005 ], "wayto": { "12151": ";e start_room = [ 12240, 12229, 12228, 12219, 12217, 12220, 12231, 12230, 12232, 12235, 12236, 12238, 12239, 12237, 12234, nil, 12233 ]; dirs = [ 'southwest', 'southwest', 'southwest', 'up', 'northwest', 'east', 'northwest', 'northeast', 'down', 'southeast', 'southeast', 'southeast', 'up', 'northeast', 'west', 'southeast', 'northwest', 'northwest', 'northeast', 'up' ]; if index = start_room.index(Room.current.id); until checkloot.include?('fissure'); move dirs[index]; index += 1; index = 0 if index >= dirs.length; end; 5.times { waitrt?; fput 'stand' unless standing?; waitrt?; result = dothistimeout 'push fissure', 3, /^Grasping the distorted edges|^A wide fissure cannot be opened any farther\\.|^As you move to touch a sealed fissure|^What were you referring to\\?/; waitrt?; fput 'stand' unless standing?; waitrt?; break if result =~ /^A wide fissure cannot be opened any farther\\./ }; move 'go fissure'; else; echo 'error: mini-script expected a different room'; end; $go2_restart = true", "12231": "southeast", "12232": "northeast" } }


MapDB last updated: 2024-10-31 16:32:15 +0000