Frost coats an enormous pile of candlesticks and service ware that has been fused together in the middle of the room. Reaching out of the floor is a bleached skeletal hand, clutching a warped, silver serving tray.
Obvious paths: southeast, northwest
Map: imt-scatter-1264234799.png
Exit Connecting Room
;e start_room = [ 12240, 12229, 12228, 12219, 12217, 12220, 12231, 12230, 12232, 12235, 12236, 12238, 12239, 12237, 12234, nil, 12233 ]; dirs = [ 'southwest', 'southwest', 'southwest', 'up', 'northwest', 'east', 'northwest', 'northeast', 'down', 'southeast', 'southeast', 'southeast', 'up', 'northeast', 'west', 'southeast', 'northwest', 'northwest', 'northeast', 'up' ]; if index = start_room.index(Room.current.id); until checkloot.include?('fissure'); move dirs[index]; index += 1; index = 0 if index >= dirs.length; end; 5.times { waitrt?; fput 'stand' unless standing?; waitrt?; result = dothistimeout 'push fissure', 3, /^Grasping the distorted edges|^A wide fissure cannot be opened any farther\.|^As you move to touch a sealed fissure|^What were you referring to\?/; waitrt?; fput 'stand' unless standing?; waitrt?; break if result =~ /^A wide fissure cannot be opened any farther\./ }; move 'go fissure'; else; echo 'error: mini-script expected a different room'; end; $go2_restart = true 12151
northwest 12230
southeast 12233
Full Room Info
{ "climate": "arid", "description": [ "Frost coats an enormous pile of candlesticks and service ware that has been fused together in the middle of the room. Reaching out of the floor is a bleached skeletal hand, clutching a warped, silver serving tray.", "An enormous pile of candlesticks and service ware has been fused together through some source of incredible heat; though the entire room has been scorched save for the three feet space surrounding the clump. Reaching out of the floor is a bleached skeletal hand, clutching a warped, silver serving tray." ], "id": 12231, "image": "imt-scatter-1264234799.png", "image_coords": [ 295, 267, 317, 289 ], "location": "the Rift", "paths": [ "Obvious paths: southeast, northwest", "Obvious exits: southeast, northwest" ], "tags": [ "withered deathblossom", "fleshsore bulb", "fleshbinder bud", "grave blossom", "black mawflower", "green fleshbulb", "meta:forage-sensed" ], "terrain": "hard, flat", "timeto": { "12151": 11.4, "12230": 0.2, "12233": 0.2 }, "title": [ "[The Rift, Scatter]" ], "uid": [ 4571002 ], "wayto": { "12151": ";e start_room = [ 12240, 12229, 12228, 12219, 12217, 12220, 12231, 12230, 12232, 12235, 12236, 12238, 12239, 12237, 12234, nil, 12233 ]; dirs = [ 'southwest', 'southwest', 'southwest', 'up', 'northwest', 'east', 'northwest', 'northeast', 'down', 'southeast', 'southeast', 'southeast', 'up', 'northeast', 'west', 'southeast', 'northwest', 'northwest', 'northeast', 'up' ]; if index = start_room.index(Room.current.id); until checkloot.include?('fissure'); move dirs[index]; index += 1; index = 0 if index >= dirs.length; end; 5.times { waitrt?; fput 'stand' unless standing?; waitrt?; result = dothistimeout 'push fissure', 3, /^Grasping the distorted edges|^A wide fissure cannot be opened any farther\\.|^As you move to touch a sealed fissure|^What were you referring to\\?/; waitrt?; fput 'stand' unless standing?; waitrt?; break if result =~ /^A wide fissure cannot be opened any farther\\./ }; move 'go fissure'; else; echo 'error: mini-script expected a different room'; end; $go2_restart = true", "12230": "northwest", "12233": "southeast" } }


MapDB last updated: 2024-10-31 16:32:15 +0000