Walls comprised of stacked skulls rise into the starless black sky. The ground below seems to cradle you as you move, and a quick glance downward explains the reason. Skeletal hands make up the floor, reflexively clutching and releasing as the weight they carry shifts. In the center of the room stand three staves of tall femurs, bound together by still-bloody veins.
Obvious exits: east, southwest, northwest
Map: imt-rift-1554575848.png
Exit Connecting Room
northwest 12119
;e start_room = [ 12095, 12096, 12156, 12097, 12098, nil, 12151, 12133, 12152, 12248, 12139, 12106, nil, nil, 12138, 12146, 12153, 12122, 12157, 12145, 12125, 12141, 12140, 12119, 12252, 12103 ]; dirs = [ 'southwest', 'southwest', 'west', 'northwest', 'southeast', 'southwest', 'northwest', 'northeast', 'west', 'southwest', 'southeast', 'northwest', 'northeast', 'northwest', 'northeast', 'northwest', 'northeast', 'southeast', 'southwest', 'southeast', 'southwest', 'southeast', 'southeast', 'southeast', 'southwest', 'southeast', 'southwest', 'southeast', 'southeast', 'east', 'northeast', 'northeast' ]; if index = start_room.index(Room.current.id); until checkloot.include?('thread'); move dirs[index]; index += 1; index = 0 if index >= dirs.length; end; move 'climb thread'; waitrt?; fput 'stand'; else; echo 'error: mini-script expected a different room'; end; $go2_restart = true 12207
east 12157
;e start_room = [ 12095, 12096, 12156, 12097, 12098, nil, 12151, 12133, 12152, 12248, 12139, 12106, nil, nil, 12138, 12146, 12153, 12122, 12157, 12145, 12125, 12141, 12140, 12119, 12252, 12103 ]; dirs = [ 'southwest', 'southwest', 'west', 'northwest', 'southeast', 'southwest', 'northwest', 'northeast', 'west', 'southwest', 'southeast', 'northwest', 'northeast', 'northwest', 'northeast', 'northwest', 'northeast', 'southeast', 'southwest', 'southeast', 'southwest', 'southeast', 'southeast', 'southeast', 'southwest', 'southeast', 'southwest', 'southeast', 'southeast', 'east', 'northeast', 'northeast' ]; if index = start_room.index(Room.current.id); until checkloot.include?('fissure'); move dirs[index]; index += 1; index = 0 if index >= dirs.length; end; 5.times { waitrt?; fput 'stand' unless standing?; waitrt?; result = dothistimeout 'push fissure', 3, /^Grasping the distorted edges|^A wide fissure cannot be opened any farther\.|^As you move to touch a sealed fissure|^What were you referring to\?/; waitrt?; fput 'stand' unless standing?; waitrt?; break if result =~ /^A wide fissure cannot be opened any farther\./ }; move 'go fissure'; else; echo 'error: mini-script expected a different room'; end; $go2_restart = true 12235
southwest 12103
Full Room Info
{ "description": [ "Walls comprised of stacked skulls rise into the starless black sky. The ground below seems to cradle you as you move, and a quick glance downward explains the reason. Skeletal hands make up the floor, reflexively clutching and releasing as the weight they carry shifts. In the center of the room stand three staves of tall femurs, bound together by still-bloody veins." ], "id": 12252, "image": "imt-rift-1554575848.png", "image_coords": [ 569, 1155, 577, 1163 ], "location": "the Rift", "paths": [ "Obvious exits: east, southwest, northwest", "Obvious paths: east, southwest, northwest" ], "tags": [ "withered deathblossom", "mass of congealed slime", "slime-covered grave blossom", "discolored fleshbinder bud", "twisted black mawflower" ], "timeto": { "12103": 0.2, "12119": 0.2, "12157": 0.2, "12207": 11.4, "12235": 11.4 }, "title": [ "[The Rift]" ], "uid": [ 4569005 ], "wayto": { "12103": "southwest", "12119": "northwest", "12157": "east", "12207": ";e start_room = [ 12095, 12096, 12156, 12097, 12098, nil, 12151, 12133, 12152, 12248, 12139, 12106, nil, nil, 12138, 12146, 12153, 12122, 12157, 12145, 12125, 12141, 12140, 12119, 12252, 12103 ]; dirs = [ 'southwest', 'southwest', 'west', 'northwest', 'southeast', 'southwest', 'northwest', 'northeast', 'west', 'southwest', 'southeast', 'northwest', 'northeast', 'northwest', 'northeast', 'northwest', 'northeast', 'southeast', 'southwest', 'southeast', 'southwest', 'southeast', 'southeast', 'southeast', 'southwest', 'southeast', 'southwest', 'southeast', 'southeast', 'east', 'northeast', 'northeast' ]; if index = start_room.index(Room.current.id); until checkloot.include?('thread'); move dirs[index]; index += 1; index = 0 if index >= dirs.length; end; move 'climb thread'; waitrt?; fput 'stand'; else; echo 'error: mini-script expected a different room'; end; $go2_restart = true", "12235": ";e start_room = [ 12095, 12096, 12156, 12097, 12098, nil, 12151, 12133, 12152, 12248, 12139, 12106, nil, nil, 12138, 12146, 12153, 12122, 12157, 12145, 12125, 12141, 12140, 12119, 12252, 12103 ]; dirs = [ 'southwest', 'southwest', 'west', 'northwest', 'southeast', 'southwest', 'northwest', 'northeast', 'west', 'southwest', 'southeast', 'northwest', 'northeast', 'northwest', 'northeast', 'northwest', 'northeast', 'southeast', 'southwest', 'southeast', 'southwest', 'southeast', 'southeast', 'southeast', 'southwest', 'southeast', 'southwest', 'southeast', 'southeast', 'east', 'northeast', 'northeast' ]; if index = start_room.index(Room.current.id); until checkloot.include?('fissure'); move dirs[index]; index += 1; index = 0 if index >= dirs.length; end; 5.times { waitrt?; fput 'stand' unless standing?; waitrt?; result = dothistimeout 'push fissure', 3, /^Grasping the distorted edges|^A wide fissure cannot be opened any farther\\.|^As you move to touch a sealed fissure|^What were you referring to\\?/; waitrt?; fput 'stand' unless standing?; waitrt?; break if result =~ /^A wide fissure cannot be opened any farther\\./ }; move 'go fissure'; else; echo 'error: mini-script expected a different room'; end; $go2_restart = true" } }


MapDB last updated: 2024-10-31 16:32:15 +0000