Wide overhanging stalactites shelter this quiet spot. Thick moss grows heartily along the walls and ceiling. A damp breeze blows through, as soothing as the gale outside is unwholesome, and every now and then a drop of crystal clear water falls from a tuft of moss into a perfectly round natural basin in the floor. The smooth surface of the little pool ripples for only a moment, and then returns to a calming stillness. |
Obvious exits: none |
Map: ti-wilds-1643860469.png |
| | | | | | | | | |
Exit
|
Connecting Room
|
;e 10.times { if celerity = Spell[506] and celerity.known? and celerity.affordable? and not celerity.active?; celerity.cast; end; dothistimeout 'search', 3, /^You (?:carefully )?search|^You don't find anything|^You find nothing else/; waitrt?; r = dothistimeout 'get rock', 3, /^I could not find|^You reach out|^Get what?/; break if r =~ /^You reach out/ }; empty_hands; move 'climb wall'; waitrt?; fill_hands
|
12605
|
Full Room Info
{
"description": [
"Wide overhanging stalactites shelter this quiet spot. Thick moss grows heartily along the walls and ceiling. A damp breeze blows through, as soothing as the gale outside is unwholesome, and every now and then a drop of crystal clear water falls from a tuft of moss into a perfectly round natural basin in the floor. The smooth surface of the little pool ripples for only a moment, and then returns to a calming stillness."
],
"id": 12604,
"image": "ti-wilds-1643860469.png",
"image_coords": [
771,
732,
781,
742
],
"location": "the Dark Palisade",
"paths": [
"Obvious exits: none"
],
"tags": [
"no forageables"
],
"timeto": {
"12605": 3.4
},
"title": [
"[Luukos' Gullet, Quiet Niche]"
],
"uid": [
3041002
],
"wayto": {
"12605": ";e 10.times { if celerity = Spell[506] and celerity.known? and celerity.affordable? and not celerity.active?; celerity.cast; end; dothistimeout 'search', 3, /^You (?:carefully )?search|^You don't find anything|^You find nothing else/; waitrt?; r = dothistimeout 'get rock', 3, /^I could not find|^You reach out|^Get what?/; break if r =~ /^You reach out/ }; empty_hands; move 'climb wall'; waitrt?; fill_hands"
}
}