A young lad in a tattered tunic sits begging in front of a half-timber store, fending off any that would encroach on his domain with a deadly glare. To the north, the hawking of merchants, arguments of bargainers and shuffle of wares and boots combine to form an almost pleasant din. |
Obvious paths: north, east, west |
Map: vo-solhaven-1675635404.png |
| | | | | | | | | |
Exit
|
Connecting Room
|
go shop
|
13238
|
east
|
1460
|
north
|
1438
|
west
|
1473
|
;e true
|
30710
|
Full Room Info
{
"climate": "temperate",
"description": [
"A young lad in a tattered tunic sits begging in front of a half-timber store, fending off any that would encroach on his domain with a deadly glare. To the north, the hawking of merchants, arguments of bargainers and shuffle of wares and boots combine to form an almost pleasant din."
],
"id": 1472,
"image": "vo-solhaven-1675635404.png",
"image_coords": [
941,
639,
965,
663
],
"location": "the free port of Solhaven",
"paths": [
"Obvious paths: north, east, west"
],
"tags": [
"advpickup",
"urchin-access",
"trash",
"meta:trashcan:old barrel",
"meta:forage-sensed",
"no forageables"
],
"terrain": "hard, flat",
"timeto": {
"13238": 0.2,
"1438": 0.2,
"1460": 0.2,
"1473": 0.2,
"30710": ";e Map[7].timeto['30714'].call;"
},
"title": [
"[Solhaven, North Market South]"
],
"uid": [
4209039
],
"wayto": {
"13238": "go shop",
"1438": "north",
"1460": "east",
"1473": "west",
"30710": ";e true"
}
}