A young lad in a tattered tunic sits begging in front of a half-timber store, fending off any that would encroach on his domain with a deadly glare. To the north, the hawking of merchants, arguments of bargainers and shuffle of wares and boots combine to form an almost pleasant din.
Obvious paths: north, east, west
Map: vo-solhaven-1675635404.png
Exit Connecting Room
go shop 13238
east 1460
north 1438
west 1473
;e true 30710
Full Room Info
{ "climate": "temperate", "description": [ "A young lad in a tattered tunic sits begging in front of a half-timber store, fending off any that would encroach on his domain with a deadly glare. To the north, the hawking of merchants, arguments of bargainers and shuffle of wares and boots combine to form an almost pleasant din." ], "id": 1472, "image": "vo-solhaven-1675635404.png", "image_coords": [ 941, 639, 965, 663 ], "location": "the free port of Solhaven", "paths": [ "Obvious paths: north, east, west" ], "tags": [ "advpickup", "urchin-access", "trash", "meta:trashcan:old barrel", "meta:forage-sensed", "no forageables" ], "terrain": "hard, flat", "timeto": { "13238": 0.2, "1438": 0.2, "1460": 0.2, "1473": 0.2, "30710": ";e Map[7].timeto['30714'].call;" }, "title": [ "[Solhaven, North Market South]" ], "uid": [ 4209039 ], "wayto": { "13238": "go shop", "1438": "north", "1460": "east", "1473": "west", "30710": ";e true" } }


MapDB last updated: 2024-10-31 16:32:15 +0000