Room Information

Room description and navigation information for [Solhaven, Trade Row]
Description: A sawmill stands north of the road, the muted buzz of a mechanically-driven saw forming a constant backdrop to the periodical clatter of freshly-sawn planks being handled and stacked. Through the workyard gate, the open interior of the mill can be seen by the light of well-placed lanterns, an old, dun mule plodding in an endless circle around the center pole and driving the large wooden gears that turn on the floors above.
Obvious Paths: Obvious paths: west
Map Image: vo-solhaven-1675635404.png
Tags: meta:forage-sensed, no forageables
Exit Command Connecting Room ID
west 1585

Full Room Data

Full Room Info (JSON Data)
{ "climate": "temperate", "description": [ "A sawmill stands north of the road, the muted buzz of a mechanically-driven saw forming a constant backdrop to the periodical clatter of freshly-sawn planks being handled and stacked. Through the workyard gate, the open interior of the mill can be seen by the light of well-placed lanterns, an old, dun mule plodding in an endless circle around the center pole and driving the large wooden gears that turn on the floors above.", "A sawmill stands north of the road, the muted buzz of a mechanically-driven saw forming a constant backdrop to the periodical clatter of freshly-sawn planks being handled and stacked. Through the workyard gate, the open interior of the mill can be seen, an old, dun mule plodding in an endless circle around the center pole and driving the large wooden gears that turn on the floors above." ], "id": 1586, "image": "vo-solhaven-1675635404.png", "image_coords": [ 758, 1521, 782, 1545 ], "location": "the southern part of Solhaven", "paths": [ "Obvious paths: west" ], "tags": [ "meta:forage-sensed", "no forageables" ], "terrain": "hard, flat", "timeto": { "1585": 0.2 }, "title": [ "[Solhaven, Trade Row]" ], "uid": [ 4902126 ], "wayto": { "1585": "west" } }

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